An Idea For Devourer

Prospector Pete··2 votes·333 views

Devourer is currently very strong, but all most junglers do is go AFK farm in their jungle, completely ignoring fights. Here are a few changes I would like to see:

  • Make it so that kills and assists give 2 stacks instead of 1, so that junglers will be more willing to enter fights.
  • Killing large monsters in the enemy jungle should give 2 stacks instead of 1.

With these changes Sated Devourer junglers would have to be more active to get more stacks. And if you think it would make stacking it up too easy, maybe increase the stack number to 50 or something.

3 Comments

Rito Staff1 votes

Leave stack per monster to 1. Since killing enemies will give 2... it encourages ganks.

And counterplay to sated! If the enemy junglers will be coming they might not even get the stack if you manage to not feed!

Predatore1 votes

I main nocturne and have no trouble getting 30 stacks in between ganking. I usually just gank if there is a good opportunity in between going to the other jungle and stuff. I always make sure i last hit dragon for the 5 stacks and ya.

Dr Poro1 votes

I agree. I don't understand why they changed kill/assist to 1 stack from 2. It's basically saying "don't leave the jungle, boys!" Even if they are fed and get 5 kills/assists early, it's not much more stacks than if they'd just farm all the time. Stimulating them to go to enemy jungle for more stacks is also pretty cool as it creates more risk/reward plays.

I think this change should be combined with -5 on hit effect and an increase of required stacks for sated to 35. Sated will still be the same, but getting there takes slightly longer (one clear) and the item is slightly less strong on purchase.

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