Riot This Needs Some Serious Context for Akali Players

HadesBlades··3 votes·653 views

[(http://2.bp.blogspot.com/-N887j7BStXU/VjK71jOxDgI/AAAAAAAAzgI/s8josqwuReU/s1600/65345435.jpg)] New Unique Passive - now heals for 15% of the damage dealt, 33% effective for aoe. RELOAD removed, no longer cools the item active down by 3 seconds part hit & single target.

Riot I understand that spell vamp has recently been changed on WOTA and I agree with the changes, but I really don't understand the reason for removing RELOAD, Akali and mixed champions struggle as it is to itemize. This active is actually really important for akali to catch up and heal off of her enemies, unless you have some changes for akali that we haven't seen yet I think it is unreasonable to nerf the active on this item considering it only really goes with maybe a dozen champions( really less imo). What are you trying to achieve by nerfing this item active and effective healing on aoe? I understand you are super busy right now but any context will be great :D so far I love all the changes and new items keep it up Riot! summoner 6

~~ Just needing some clarity for the Akali lovers <3 Akali

2 Comments

Hexten1 votes

The active cd got reduced from 60s to 30s. I don't see the big deal here. I main Akali, and most of the time, you don't get the chance to cast the active twice in a fight. This is better overall because it doesn't require you to fight inorder to get a shorter cooldown.

In terms of the healing passive, that's normal. With spellvamp, AoE healing is reduced to 33%.

HadesBlades1 votes

Usually when I play Akali I find fighting the juggernauts and these tank fighters tank longer to kill so i like the extra active I get since I can usually auto in the fight when shroud is up. If the CD is reduced a whole 30 secs I think that is great but I would rather have a middle way, like Saying it is up every 40 and your autos proc for three seconds. Or 2 secs.

More from Gameplay

More by HadesBlades