Will we see any buff to Syndra? 44% WIN RATE AND A POPULARITY OF 3% (ALL REGIONS)
I'm just frustrated with how much you gutted her Q (60 base damage) and how pointless her passive is. Are we ever going to see compensation for the DFG removal?
I'm just frustrated with how much you gutted her Q (60 base damage) and how pointless her passive is. Are we ever going to see compensation for the DFG removal?
As a die-hard Syndra main who even managed to convert her old login screen and uses it to this day, had 54.5% winrate in Season 3, 61.5% in Season 4 and, currently only 50.6% in Season 5 - _you can only do so much when you play 4v5 or even 4v6 20 games in a row _- I have to say that:
All I can say on what you think about Syndra's passive. Don't fix what's not broken.
A die-hard Syndra main with only 50% winrate
Damn son I feel for you
Yeah, because when you play 4v5 every single game for like 20 games it's easy to win, amirite? I actually had like 30% winrate after two weeks of Season 5.
If over +20% winrate isn't an improvement then I don't know what is.
If you lose it's because it was a 4v5
If you lost 20 games to an afk'er, you should've won 20 more games because the ENEMY team also had an afk'er
You're like one of those guys complaining about ELO Hell
I've won 20 more games, but it took me nearly 3 months to fix what went FUBAR in a week.
Laws of probality make it possible for an event(everything from a jackpot, through car accident to a troll or an AFK in LoL) to occur for one person, but not for those that person meets. Chance is low, but when you have a 20+ million sample, it WILL happen.
I had AFKs multiple times in a row, whereas I could count on the fingers of one hand how many times people I played aganist had an AFK in the past 5 months. You'd think I'd have noticed enemies having one person that was about 10-17 levels lower and with little to zero items at the end of the match.
Where did I mention ELO hell? Probability works in every ELO MMR tier.
[{quoted}](name=Vistha Kai,realm=EUNE,application-id=3ErqAdtq,discussion-id=b8vbEbX5,comment-id=0002,timestamp=2015-05-16T17:03:24.542+0000)
As a die-hard Syndra main who even managed to convert her old login screen and uses it to this day, had 54.5% winrate in Season 3, 61.5% in Season 4 and, currently only 50.6% in Season 5 - _you can only do so much when you play 4v5 or even 4v6 20 games in a row _- I have to say that:
http://img.niadd.com/funnypictures/gitgudorgitr/6/watrucasul.jpg
60 base damage only affects her 1st Q rank, then it goes down until it's unchanged at rank 5, basically nerfing her power for the... whole first 3 levels. Wow, totally unplayable. Please add a dash to compensate.
If you ever needed DFG on Syndra to be effective then all I can do just spit in your face. DFG was only an option if you could afford 6th offensive item.
What guts Syndra's winrate is that 40% of people playing her... can't play her for shit and drop doing so after 5 or 10 games.
All I can say on what you think about Syndra's passive. Don't fix what's not broken.
That'd be fine and all if Riot hadn't broken her Q+E combo. I stopped playing her because half the time the sphere will either go through them, knock them back and not stun (while doing damage), or even go /towards/ you.
She wouldn't be so bad if they'd actually fix that.
Well, it was pretty fucked up, but after 3rd fix she became playable again.
If you're a Syndra main, your win rate ought to be significantly higher than 50% unless literally every game you play is her.
I didn't play much games this season yet. I already said that 2 times. I had really big losing streak at the beginning of the season. My overall winrate was about 30%.
Last season I had 344 ranked games with Syndra, this season I'm only at 82. I can possibly have 89% winrate yet. Look, I just bumped the winrate with Syndra to 51.2% after 2 hours.
Who will look on arguments when you can point one flaw that has nothing to do with the thread, right?
[deleted]
That's why I am always playing her with Athene and always have a mana pot or two for the emergency - blue buff doesn't exist for me in the solo queue. Other than that I have no problems with mana on any champion, I guess that comes with experience.
Azir for example has awful mana management early-mid, but if you make every poke count - which is easier than it looks - that's enough.
I don't understand why you mention Ahri, since she has the same exact mana pool, mana regen and her relative damage to mana ratio isn't much different either.
[deleted]
So... Ahri can stun 5 people with her Charm? In a way you are comparing apples to oranges here.
Syndra brings much more zone control and CC than Ahri.
[{quoted}](name=Vistha Kai,realm=EUNE,application-id=3ErqAdtq,discussion-id=b8vbEbX5,comment-id=0002,timestamp=2015-05-16T17:03:24.542+0000)
60 base damage only affects her 1st Q rank, then it goes down until it's unchanged at rank 5, basically nerfing her power for the... whole first 3 levels. Wow, totally unplayable. Please add a dash to compensate.
The impact of that damage reduction is considerable. Early game was Syndra's strongest point in the game and if she did well she would snowball into a strong mid game. That damage reduction makes her early game considerably weaker and it is considerably harder for her to snowball. Meaning she runs a high chance of being just average in mid game. And as we all know, Syndra is not widely known for her strong late game. So she runs a very high risk of not being strong at any point in the game. That's a pretty serious problem.
Furthermore, it's more than her first 3 levels. But for a champion who's primary identity is lane bully, the first 3 levels are absolutely critical. Considering her first 3+ levels are now very weak she is no longer a lane bully and because she did not receive compensation buffs she is without a primary identity.
What guts Syndra's winrate is that 40% of people playing her... can't play her for shit and drop doing so after 5 or 10 games.
I'd say that's true except the only people I see play her anymore are people who have played her extensively. And their winrates have not been very good at any tier, including diamond. And unlike some other champions who got nerfed over the past year and have low winrates, Syndra's gameplay remains virtually unchanged since last season. So the low winrate is not caused by people's unwillingness to modify their old builds or playstyle.
But she isn't Lee Sin-weak late game. Just because you have 20 less base damage doesn't mean you deal no damage. For example I laugh when people pick LB aganist me, because she won't be getting any farm, nor will ever hit me with anything else than Q.
I've been proven many times tier doesn't mean jack in this game. Plus right now we have tank meta which doesn't favour champions like Syndra. Also people get Luden's Echo instead of a defensive items, no wonder they lose.
Passive text should go to her abilities and she should get an actual passive. Not sure what, though and I suppose that's the biggest issue for Riot too. If you have any suggestions, I'm sure Riot will be interested.
The main question is... What do you want to improve? The damage? The utility? The reliability? The sustained damage (CD, mana)?
imo a passive that stacks with cs (or something more unique) would be nice. To make her power UNLIMITED!
[{quoted}](name=Dr Poro,realm=EUW,application-id=3ErqAdtq,discussion-id=b8vbEbX5,comment-id=0000,timestamp=2015-05-16T16:36:51.687+0000)
Passive text should go to her abilities and she should get an actual passive. Not sure what, though and I suppose that's the biggest issue for Riot too. If you have any suggestions, I'm sure Riot will be interested.
The main question is... What do you want to improve? The damage? The utility? The reliability? The sustained damage (CD, mana)?
imo a passive that stacks with cs (or something more unique) would be nice. To make her power UNLIMITED!
% increased AP based on level
It's hard to buff someone with an ult like Syndra's.
Her ult is made the way it is to add some reliability in her otherwise unreliable and skillshot reliant kit, but in such a way that it makes it extremely aggravating to play against her without one of the very few champions that have untargetability.
hopefully not, she's still overpowered and needs more nerfs.
Do you really want DFG 'compensation' buffs? They didn't seem to work too well. I think that it was the change to her E (I admit it was needed) that made her a lot less reliable. They could change her passive to be even slightly meaningful, since it doesn't seem to make much of a difference currently, and having an impactful passive that could work around her orbs could seriously help her out more and possibly make her more rewarding than she is currently (also a small buff to her Q range could help a bit. Probably ~50).
Syndra is in an okay spot atm. To be blunt, only bad Syndra's ever bought DFG since you could literally miss everything and hit DFG>R for the kill. DFG removal didn't touch the good Syndras. Her passive is most certainly not pointless and makes her scale better into late. Her Q was really the only nerf, and yes it was needed.
I'm not sure you want compensation for DFG removal. Just look at what they did to the champs that they did give DFG "compensation" to, ie. Veigar or Mordekaiser.
Also, win rate does not determine balance. Syndra might have a low winrate because she's difficult to play, and people that don't really know how to play her are still playing her despite not knowing how to play her. Or she could have a low winrate because she is actually bad. Or she could have a low winrate because she loses to popular picks. Or there could be another gorillion reasons that she has a low winrate that isn't a matter of "she's bad".
Stats taken from champion.gg:
Syndra is: 44th in mid lane win rate 25th in mid lane pick rate 14th in mid lane gold earned (quite good) 15th in kills (good enough, should really be higher considering her ult though) 40th in assists (awful, suggests a lot of her kills are KSing considering she has lots of AOE) 27th in damage dealt (awful again considering her ult) 12th in CS (good, strong farming seems to remain a strength for her between this and gold earned) 8th in deaths (the only people who die more are melee assassins, Ryze, Karthus and Teemo)
They're pretty bad stats. She dies more than almost every other mage in mid lane, she farms well, she gets a decent amount of kills, she struggles in damage and her assist score is horrendously bad. She's not completely bottom of the barrel, primarily thanks to her strong waveclear, but she's definitely one of the game's worst mages. And considering she's largely been abandoned in competitive play I'm not sure I can blame this on "high skill cap".
she dies more than almost every other mage in mid lane
That's because her E doesn't stun properly at melee range, it's literally impossible to peel an assassin off of yourself properly. If Riot would fix some of the bugs on her E it would help a lot.
teemo always dies the most. your stats lie. Reported.
Go die in a hole with your cancerous champion. I rather play against champions like old Zilean and Annie than play against abomination kits like hers.
I hope so
It'd be interesting if hitting an enemy with a sphere with your E, would not just stun, but do extra damage, so hitting an enemy with multiple spheres, would do more damage for your combo. Would encourage proper positioning of spheres.
That or add in some synergy with her W. Force of Will doesn't have any real combos other than moving your sphere and damage.
Syndra was a lane bully who made the game unenjoyable and absolutely pointless for her opponent, and remained just as oppressive throughout the game. So no she should not get a buff, but maybe a rework.
there is no single non-gangplank champion that is not oppressive if fed in lane. Not one. Shit, even GP is oppressive when fed.
[{quoted}](name=Harry Balzack,realm=NA,application-id=3ErqAdtq,discussion-id=b8vbEbX5,comment-id=0005,timestamp=2015-05-16T17:44:32.772+0000)
Syndra was a lane bully who made the game unenjoyable and absolutely pointless for her opponent, and remained just as oppressive throughout the game. So no she should not get a buff, but maybe a rework.
No idea why this is getting downvoted, Syndra was abusive and really morale dropping to play against. I however do second that her q needs to be buffed in the early game, maybe bump the damage up to the standard of 80-70.
I think she is still a very good champion.
Like any other champion that was OP, once she gets balanced people stop playing her because they don't want to actually have skill to win. That is the sad truth.
DFG Syndra... so you fail everything and then click the dfg button+R= "outplayed" ...
She is still good mage, but is weak compared to the manaless spammy champions. You can often see teams with 2- 3 manaless champions, Ofc u will feel not great, because you can't spam your abilities.
I mean, ever been hit by a seven ball ultimate? There's literally no counterplay but to zhonyas. But yeah, she has a high skill floor, but she has good damage, good utility, and she's not the squishiest either, she's just hard to play and she's outclassed by others. She's pretty balanced, you just need to be decent :/
I mean, ever been hit by a seven ball ultimate? There's literally no counterplay but to zhonyas. But yeah, she has a high skill floor, but she has good damage, good utility, and she's not the squishiest either, she's just hard to play and she's outclassed by others. She's pretty balanced, you just need to be decent :/
There is massive counterplay to a 7 ball ultimate. It's called not letting her get incredibly difficult setup onto the field without punishing her. Of course there isn't much to be done after she hits R but there is a ton you can do before she does that and it's really your fault if you let it happen. I mean at the very least you can get out of her range, this isn't Urf mode where she can just sit in a bush waiting for unfortunate people to come walking by.
Personally I'd be happy if they'd fix her W - E. Almost every single game that I play Syndra, I'll load up a W, toss it, and E it in quick succession, hit it, watch them get damaged, but not get stunned.
It's not really surprising Syndra isn't performing well. She saw a rise in popularity a while back because of her ability to hold her own against assassins. Primarily because of her stun and being able to bully them to death in lane. After her Q nerfs and Q-E changes, she can no longer bully anyone very well. Then early game mana got nerfed and she is extremely mana intensive. Now that tanks have come into favor her problems have gotten even worse. She does not perform well against tanks. Especially tanks with a fair amount of CC and mobility, which heavily dominate the meta right now.
Compensation of DFG removal = nerf, unless you're a mobility creep champion.

+
= <3

I'll tell you what: FIX ALL HER FUCKING BUGS SHE HAS FROM DAY 1, AND DO THE SAME TO AZIR WHILE YOU'RE AT IT. After having solid ground to work on, go ahead and finetune her ENTIRE kit this time. Syndra is one of my favorite champions since I started to play this game, but she simply can't compete when she's in such a shitty state she just can't fight back. Her passive is fucking great, the only buff it could use is just a tiny bit of more differentiation when she fully levels an ability. Her Q's damage should remain as is ONLY if they give further incentive to manipulate the sphere(lower W+E costs, give them some extra utility and damage)or else buff her Q and increase the mana costs on W+E so they don't get abused for their free utility to take advantage of Q's damage. Her ulti is amazing. She is also in DIRE FUCKING NEED of a proper mana regeneration item. Morellonomicon sucks and doesn't help against AP mids. Athene's is sub par because Riot's logic, and only has to offer her magic resist now. Considering the fact that she can't spam abilities in such a ballbusting rate as Orianna, and she doesn't get a "get out of jail free" card like Orianna's shield and her R isn't game changing, she has clear disadvantages which she can only battle with her great waveclear which in turn gets busted by her itemazation and mana issues. It's a never ending hellish loop down to the abyss.
Her passive is definitely not useless, considering the extreme amount of buffs she gets from it. And honestly, the nerf on her Q was absolutely needed, considering how low of a cooldown it has and how easy it is to land during the lane. If anything needs to be buffed, it's her W; it just doesn't seem useful come late game, seeing how little damage it does for how long it takes to cast. It should have it's range increased with ranks, making it a bit more reliable after the laning phase.
Q auto Q auto Q auto Q Auto Q auto. yeah really cool match up you got there? oh wait im syndra Q auto Q Auto Q auto Q auto. oh god I hit six -sit beside lane pressing Q so you cant see the orbs- press R do 400+ damage with rank 1 R then ignite. gg wp'ed. K mastered that champion
I'm glad she's gone. What a fucking dumb kit.
Q auto Q auto Q auto Q Auto Q auto. yeah really cool match up you got there? oh wait im syndra Q auto Q Auto Q auto Q auto. oh god I hit six -sit beside lane pressing Q so you cant see the orbs- press R do 400+ damage with rank 1 R then ignite. gg wp'ed. K mastered that champion
I'm glad she's gone. What a fucking dumb kit.
And this is why people who's below level 30 should not be posting on boards.
this is why people below 2,000 mmr shouldn't be posting on forums.
this is why people below 2,000 mmr shouldn't be posting on forums. ahem ahem irony ahem ahem
Are you really that slow?
Damn let a couple months go by and it's like nobody remembers how stupid she was when she was strong
You call 60 a gutting? That's not even one tick on an enemy health bar.
I'm just frustrated with how much you gutted her Q (60 base damage) and how pointless her passive is. Are we ever going to see compensation for the DFG removal?
Cause she is a hard to play champ that take some skills and practice. She is strong in the right hans and not free elo anymore. She is high skill high reward champ and they should have below 50% winrate or they are broken. Like lee sin that have trash winrate and honestly every time i have lee sin in my tema i know its lost game. Only good lee sin i see in diamond are challenger smurf. But i don't want ot buff him cause i now how strong he can be in a really skilled players hands. so just dodge when you see lee sin in your team unless is is die hard lee sin main smurf