What is the point of increasing ambient gold and making shutdowns global?
You are rewarding players for doing literally nothing, while still snowballing your team. Now it is easier than ever to shut down solo carries and make them pay for trying to hold their team together against the odds (which is quite common in a comeback) and snowball the lanes that aren't even involved in the fighting. Seems to me like this is just even more team snowballing while reducing solo carry potential.
Solo carry potential isn't often seen on a winning team; on winning teams, everyone seems to be nearly invincible this patch. Solo carrying is often seen on losing teams, where it is one person holding the team together against the odds, calling the shots and trying to get the team back into things. I've been in the solo carry position too many times to imagine including a 4v5 in a promo game (won it too). Those were some of the most tense and exciting games of my career.
Well fear no more, bros who only care about winning but got stomped in lane, those annoying solo carries in your way are now just walking moneybags for your own team's fed guys who now can spoonfeed you gold from the safety of your fountain while they do the dirty work.