So Riot FINALLY touched Karma, but in a completely wrong way
So her root gets an increased duration at early levels.
Problem is it STILL is really bad. The problem from the start is the low range and that Karma has to stick around the target for too long. Increasing the root duration a little won't change that. I'd rather see it getting a buff in the range.
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) The largest problem in these conflicts is..... she dies due to the early game short duration nature of W's root, more than she dies to damage done. Early game.... she has no problem surviving long enough to proc it. But..... if it's ineffective, she dies, and then late game she has no opportunity to survive long enough. If she doesn't die. she's going to pull in a few more kills on average, and her snowball is going to be a little more possible.