ADC Defensive Item Rework
The defensive item options for attack damage carries are muddled by overlapping purposes and dominated by Mercurial Scimitar, which offers and often ideal mix of stats. A few small changes could changed this limited landscape into one of many clear, viable choices.
Mercurial Scimitar -Combine lowered to 325 -Vampiric Scepter replaced by Caulfield’s Warhammer
The Bloodthirster -Attack Damage lowered from 80 to 65 -Longsword removed from build path
By removing the life-steal from Mercurial Scimitar, we would reduce its function to a cleanse. This reduction would enable the other items to compete. ADC would have to choose between a cleanse, a shield, lifesteal, and a revive rather than getting the first and third functions in one item.
What do you think?
an item nobody will ever buy!