Luden's Echo can proc waaaaay too many effects
When I dodge an ability in lane, I expect to be rewarded for dodging it, AKA to take no damage from it. So why, when
,
,
or whatever hits a minion next to me instead of myself do I get several "on ability-hit" effects on me just because of a simple Luden's bubble who hits me? Several keystones along with some rune effects can be procced by
, and if late enought in the game, things like
and
can also hit too, even both at the same time, and this, even if you dodged the main spell. Why bother dodging if half your health is gone either way?
This is just the same situation that happened with
's E immediatly after release. If she used it and missed, she'd still hit you. Of course, this is still the case, but it got several nerfs to it, like the speed at which the trap deployed or its bugged ranged. So why is
getting away with being able to proc 2 to 5+ effects at the same time, while being nearly undodgeable whenever you are close enought to whatever it hits beside you?
