Can we get an item that provides damage reduction while under the effects of unmitigateable cc?
It feels really bad to play into a team comp with lots of displacements and knockups, and with Thresh being popular, Cho Gath being strong, and now Ornn being released, this feeling is only becoming more dominant.
Since non-mitigatable cc is (by definition) unable to be mitigated, can we do Tenacity-dependent champions a favor and give them something to reduce the effectiveness of being locked by displacements and knockups?
EDIT: This would be a full-tank item to avoid being abused by squishy damage-reliant carries. This could also potentially provide health regen over 2-3 seconds equal to % of damage taken instead of damage reduction so that you have to be tanky to survive the cc and gain the item's benefits.
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