@Meddler: Can we talk about the state of Ashe?

darkdill··3 votes·776 views

Ashe's kit, for the most part, is obsolete. She was originally meant to be the expy of the Drow Ranger from DotA with her slowing autoattacks, but that slow is about as useful as a minion nowadays. About 80% of the roster has some way to beat Ashe, whether by gap-closing or just shooting her back at the same distance she's firing from. The only thing it seems to work for now is when your opponent tries to run, not when you are trying to kite someone. 35% slow per shot is NOT effective enough against opponents who can easily outrun you or can just jump to you.

No mobility on her? No reliable self-peel? No chance in hell in this meta. If your teammate isn't Alistar and doesn't immediately Headbutt your attacker, you're automatically dead. No amount of orb-walking is going to keep that guy off your royal ass.

Then you have her passive, which is far too situational and is actually punishing for her to manage in early laning. It encourages you to NOT shoot, NOT last-hit, and NOT be aggressive. Aren't those against your own design rules? The only thing Focus is useful for is Statikk Shiv, something she's outperformed at by Yasuo (don't go "Different Champions", they're both crit-heavy).

Then there's her E, Hawkshot, which is now outperformed by both Quinn and Kalista. Hawkshot doesn't reveal much while on its flight path, has a bad cooldown, and its passive is both weak and does not make sense in terms of her theme. What power is Ashe using to get extra gold off things she kills? A Midas Touch? Where the hell did that come from?

And last, there's her ultimate, the ONLY thing keeping her relevant in today's game. And unfortunately, it's where 90% of her power is located. ECA is arguably the most powerful ultimate in the game, giving her a global-range initiate that can make or break a game. But with the introductions of Yasuo and Braum, its power has become extremely hampered since it can be completely negated.

The problem, Meddler, is that you and the other Rioters overestimate Ashe's utility. It might have been good in the past, but now it's not strong enough because it has elements of poor counterplay. Ashe's permaslow? One tap and you're slowed, so it has to be weak. Volley? Easy to hit with and spammable, so it has to deal crap damage. 600 range? Ashe can't get good attack wind-ups or she'll orbwalk too much! The list goes on!

So tell me, is there any hope for Ashe in the future? Or should she retire from the League and concentrate on cooking Tryndamere's next meal?


TL;DR Summary? Nope, read it!

7 Comments

vIbvdOwbko1 votes

To be honest I didn't read, but I think Ashe's abilities should fit better thematically.

I thought maybe her passive could be changed so that she gains more damage on a target if she keeps autoattacking it. Like it starts at just regular attack damage, then goes up by 10% per auto or W arrow, and it stacks like 5 times or something.

Same idea with her slow. Her slow percentage scales up less per rank, but the slow is doubled per autoattack/W to a certain stack cap.

darkdill2 votes

Stacking slow would be much better. Your first shot wouldn't instantly immobilize someone like Udyr or Skarner, but if you land several shots on someone they're not going anywhere.

Honestly, the stacking slow should be her innate passive instead of Focus. Then change her Q to something completely new.

NorthernDruid1 votes

Another cool idea for her passive is her getting to ice-skate around, so she gets increased movespeed and can attack while moving, but is a bit finicky to control.

Stacking slows and being able to do something more interesting with her Q would definatively be a big plus though.

PuDDG26FP91 votes

She's alright, just a gimmick pick against team that doesn't have THREE FUCKING GAP CLOSER comp

darkdill1 votes

Most gimmick picks like that are bottom tier.

Derptionary1 votes

She's an adc without a steroid, good early game poke that becomes useless mid game, a "scouting tool" that Kalista's sentinel laughs at... And an Ultimate that doesn't really feel, well good at all. The only thing she has going for her is that she has 600 range can perma-slow... But alas she's a auto attack reliant ADC without a steroid and a passive that is probably one of the most useless in the game besides being able to have a little burst when you first enter the lane level 1. If you hit your ult from a long ways away It's the longest stun in the game... But even if you land the stun you're too far away to do anything about it. ADC's are supposed to be with the team pretty much 24/7 outside of the lane phase which means your stun is going to be pretty much a weaker form of a varus ult.

RazorTS1 votes

Her kit is great i dont want anything changed, passive on other hand needs attention, i believe it should work at all times not just when standing still, something like:

If Ashe has not crited for x seconds, she gains Crit chance per second until she crits. Thereafter, Crit chance will reset to an amount equal to her critical strike chance.

None would complain about her doing no damage anymore

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