Make Objectives Fun
Fighting other champions is the most exciting and engaging activity on the Rift. Nothing else comes close. Turrets and inhibitors are right-clicked or even destroyed by distant minion waves. Baron and Dragon ignore almost all abilities’ effects.
We should change that. Objectives are the most important thing in League: interacting with them should compete with interacting with other champions. The means are less important than the end. What do you think of the idea, and how do you think we could do it?
-Minigames Inhibitors have rotating shields that must be fired around, forcing champions to move to damage them.
-Animations Dragons move around the pit during combat, rather than just aggro-ing and auto attacking.
-Interactions Spells can hit and damage turrets like they would champions, but do 30% damage.
All of these come to my mind.