Repost: Carry this to escape elo hell

woodvsmurph··1 votes·1,105 views
League of Legends Match History

Not sure if video is viewable -- if it isn't, let me know so I can try to get vid capture software and record the recording to post online when I find time. Regardless, I'll try to post link to post match analysis too. Ok, so it is showing up as white screen for me, but hopefully it works for you -- no clue why.

Anyways, can someone pls explain how anyone can JUSTLY be told to carry 4 teammates like this on a daily basis to escape elo hell? Maybe because I played poorly in placements and I deserve to be here right? Um one problem with that -- this a reflection of the average skill of my teammates in placement games too. Do they look like they reached gold 5 last season? I don't think so... unless they are hammered drunk and shouldn't be playing ranked right now. Poor decision-making (ex: staying 1v3 as support at half hp vs 3 fed enemies including shyv with ult), 0 teamwork -- something they claim about me because I'm not grouping all game to save their butts. Sorry I didn't take tp and neither did mundo. I kept him top and pulled some jungle and mid pressure. Could you maybe hold 4v4 or 4v3 without feeding every 2 sec the enemy fights you? You picked tf into annie. What did you expect to happen mid? (read with sarcasm:) Poor lucian adc stuck with "trash" team dragging him down. Because everyone knows you should not ward properly bot lane when you are getting focused. Because when you see you are about to be 2v3, you should totally go for a kill on their support and feed 2 kills for it plus a drag instead of backing off and living. Yeah sorry I am dragging you down buddy. When you get 2 shot as yi, maybe build 2nd item defense -- not lifesteal you won't make use of -- because you will die before lifesteal matters. Also, you can't ff jungle for 20 min ganking only 2 times when shyv is snowballing 2 lanes -- and you don't even have a cs lead. Just so you don't think I'm claiming to be perfect, I will point out a few flaws of my own -- ones that I will add would largely not matter if my team were anywhere deserving of playing at this rank (i.e. not feeding the entire enemy team for no good reason and making the game unwinnable).

My cs'ing sucks -- only getting about 2/3-3/4 minions overall I think.

Lvl 2-3 I flash and all-in mundo top. I get kill, but i shouldn't have flashed for it -- misclick on my part and bad because it could have been needed to escape or secure kill later on.

~ 8:30ish, I die 1v3 top to a great gank by shyv and annie. I had thought they went back to their jungle and or recalled because they'd blown their burst and neither had full hp. I was hoping to kill mundo and then start grouping to force teamfights where I could tank enemy burst and let my team not insta-die. Well I blew flash top for no reason trying to live there and it meant I can't really force teamfight till I have it up again -- bad, but it does result in us getting a drag because I kept them top long enough for yi and tf to sneak it.

Don't remember the time, but when I dive mundo under top inner tower and fail to kill him. Failing to kill is semi-understandable -- he escaped with 1 hit from dead and somehow was faster than me (he didn't slow me with cleaver, so I should have been able to catch for that last auto I thought). Anyways, failing the kill itself wasn't bad, but chasing was. I could have backed off and let minions die to tower instead of chasing and dying to shyv. I probably should have gone 2nd item mr instead of hp, but I hoped it would be passable and get 3rd item mr -- relying on my hp and ult plus coc shield to survive annie burst.

So overall, I'd say my performance was nothing amazing, but certainly not horrible. When you consider this is bronze 1, I'd say I am well and above the rank (based on performance, decision-making, mechanics, and strategies of) my teammates on average. So overall, what do you HONESTLY think? Am I at my proper rank for the season or should I be higher rank? Are my teammates boosted, trolling on purpose, at their proper rank, or is lucian a challenger adc getting held back by teammates like me?

P.S. Riot. Clearly you read this even though most of my posts are TL;DR, so would you mind maybe replying with words? I moved it to the "correct" section just for you. Did you watch the vod or view the post-game stats? Do you honestly think it is fair? I know I will have some games like this -- even pro's and high rank streamers have SOME games like this. But regularly having over 50% of my games like this that are literally unwinnable despite me being individually better than any 1 player or sometimes any 2 players on the enemy team? And saying I deserve to be stuck here? Literally closer to 80% of games are either unwinnable like this one thanks to boosted or troll teammates in 1-4 positions (usually 3+) or else very very very hard and require that I basically make 0 mistakes and hard carry despite being 2v1'd all laning and getting no help. So please, write a comment. Review the game and tell me where I ruined it for my team. Where I could have carried if only I'd done better and not held back my teammates. And remember their intelligence level based in in-game decision making. While you and I might see an opportunity to make a play, they probably didn't; so consider that when you write your response.
Thanks, sincerely woodvsmuph.

Repost of comments:

xReadyPlayerOnex (NA)

  • a day ago

I agree. It's mathematically impossible to carry 4 people who have no where near the skill you possess.

RIOT has the failed policy of thinking if you're better than them... you'll advance. Which is a complete fallacy. When they'll change this policy I have no clue. But at current, there is a huge problem with matchmaking.

RIOT has refused to change their system as in the top tiers (plat diamond and challenger), it works fine because it literally won't let silver and bronze players group with them. Thus they've "escaped" elo hell. Anyone spouting off the absurdity that it doesn't exist may take the challenge I've had open for 2 years and NO ONE WHO HAS EVER ATTEMPTED IT has passed. Win 4/5 Games with the teams that I queue with you. Literally no one has won 4/5. If skill had ANYTHING to do with getting out of silver or bronze there would at least be ONE person capable of beating them 80% of the time. But no one has passed this because their mmr and matchmaking system is so bad that when I queue with diamond players they cannot carry because 3 people on the team are so disgustingly bad that it's impossible to carry. This has gotten EVEN worse since they took efforts to "reduce game length" which pretty much made fighting from behind an impossibility.

DHBGrimReaper (NA)

  • a day ago

    xReadyPlayerOnex (NA) - a day ago

    I agree. It's mathematically impossible to carry 4 people who have no where near the skill you possess.

    RIOT has the failed policy of thinking if you're better than them... you'll advance. Which is a complete fallacy. When they'll change this policy I have no clue. But at current, there is a huge problem with matchmaking.

    RIOT has refused to change their system as in the top tiers (plat diamond and challenger), it works fine because it literally won't let silver and bronze players group with them. Thus they've "escaped" elo hell. Anyone spouting off the absurdity that it doesn't exist may take the challenge I've had open for 2 years and NO ONE WHO HAS EVER ATTEMPTED IT has passed. Win 4/5 Games with the teams that I queue with you. Literally no one has won 4/5. If skill had ANYTHING to do with getting out of silver or bronze there would at least be ONE person capable of beating them 80% of the time. But no one has passed this because their mmr and matchmaking system is so bad that when I queue with diamond players they cannot carry because 3 people on the team are so disgustingly bad that it's impossible to carry. This has gotten EVEN worse since they took efforts to "reduce game length" which pretty much made fighting from behind an impossibility.

You will be able to carry them eventually through sheer probability. Although, that will probably take alot of games to get good luck. When I was in bronze 4 years ago, I stayed stuck for 1 month until I got a 25 game winstreak and got out

xReadyPlayerOnex (NA)

  • a day ago

    DHBGrimReaper (NA) - a day ago

    You will be able to carry them eventually through sheer probability. Although, that will probably take alot of games to get good luck. When I was in bronze 4 years ago, I stayed stuck for 1 month until I got a 25 game winstreak and got out

That's the problem. Statistics is the only way you get out. You have control over 3-5% of games. EVERYTHING else evens out to a 50/50 coin flip over a long enough period. Why is that acceptable? I don't play a lot of games. So therefore I'm fucked over. Is that acceptable? No. They need to change this shit. I'd literally rather it be all random. Sometimes I fight a diamond, sometimes a complete shit newbie. But it'd be fair. Cause I can play on the diamonds level. I've fought them, over and over... because in normals and leveling they get matched with me a LOT. But somehow I'm not able to rank up because I can't carry when I literally don't have a team.

DHBGrimReaper (NA)

  • a day ago

    xReadyPlayerOnex (NA) - a day ago

    That's the problem. Statistics is the only way you get out. You have control over 3-5% of games. EVERYTHING else evens out to a 50/50 coin flip over a long enough period. Why is that acceptable? I don't play a lot of games. So therefore I'm fucked over. Is that acceptable? No. They need to change this shit. I'd literally rather it be all random. Sometimes I fight a diamond, sometimes a complete shit newbie. But it'd be fair. Cause I can play on the diamonds level. I've fought them, over and over... because in normals and leveling they get matched with me a LOT. But somehow I'm not able to rank up because I can't carry when I literally don't have a team.

The problem is Riot doesn't take this seriously. People use high elo players smurfing as an excuse, when in reality they are atleast 4 tiers above their opposition so obviously they will escape that elo. If you are, say, Gold V level skill you can legitimately get stuck in Silver II-I. That happened to me about a year ago, my main was gold 5 with 66% winrate but on my smurf I was stuck in Silver 2 and 1 for about 30 games.

xReadyPlayerOnex (NA)

  • a day ago

If your cs is low, you're probably missing the way your champ should cs. There are some that are better than others but minimum cs should be around 60 at the 10 minute mark. If you're below that you need to build differently to compensate.

5 Comments

woodvsmurph2 votes

Another example of flawed ratings:

Looks like another fed vayne carrying the game right? Well you'd be wrong. The real story is an afk split pushing (without killing towers or being able to 1v1 anyone -- she literally fed or afk farmed 1v0 for 30+ min and told team to "be patient") vayne. A vayne that got lucky with last hitting champs in teamfights after ori, udyr and I did all the work. A morde who 1v2'd top and won himself the lane and got tower before grouping to pressure mid and bot alternately to snowball ori and vayne into a lead. Who took took 4 people to kill him while he earned team free drag while vayne was still ff in jungle at 37 min instead of grouping to help. The story of an udyr who liked to go too ham, but eventually figured out teamwork was best and took out crucial targets in teamfights. The story of a naut support who did 3x the work of his lazy boosted adc that refused to have any semblance of teamwork other than 1 final fight. The story of an ori who valued teamwork over extra farm for her -- who would rather help team snowball than just build a slow lead 1v1 mid. That vayne should be 3 tiers lower than she is. Bad mechanics, complete lack of any teamwork or appreciation when everyone else is trying to help her get a lead and help team get map pressure, cocky as hell bragging about her S- when she should have had a C- for her performance. But we won that game. Know why? Not because of me, or vayne, or ori, or anyone else. We won it despite vayne's best efforts to lose it because I had 3 DECENT teammates who weren't boosted idiots. Sure they made a few more bad plays and decisions than me (some of them), but they and I all ADAPTED to improve throughout the game. They started listening to good shotcalls other than vayne. So if this was a great team (other than vayne), and we were making as many mistakes as we did, what does that say about how bad my teammates typically are? Pretty sad.

So since your rating system is clearly very flawed (cs and ks suggests you are good when you easily could be getting carried by others), why not renovate the system. Maybe not the rating system itself (go for it if you like) but rather replace the rarely-used honor system with one more like what you see in HOT. option 1: each person has to pick 1 person other than themselves to honor for being the most crucial to that player's team (enemy team or allied team) option 2: choose a for both teams (1 for enemy team, 1 for allied)

You see, this would force people to put some consideration into what OTHERS do for their team rather than just look at themselves. It MIGHT make a few people more appreciative of the unseen good plays and decision making by their teammates rather than always act like they are amazing and all their teammates are boosted or trolls. Sounds funny coming from me right? But if you look at statistics, I actually make a point to honor teammates quite often. Both in game via chat and post game via honor system. And it's not just for people than gank for me or something like that. Often enough it is people who only run into me when we 5v5. Like a support that helps their adc escape a 2v3 where they should have died to enemy jungle, or a mid that makes it a point to leave lane (even at cost of missing some cs) to help a losing bot lane. Or a jungler who never ganks for me, but recognizes when I pull 2 or 3 people top and takes a free drag or gets off a successful gank bot or mid. I honor players who do that kind of stuff regularly -- without getting any recognition in return. So, why not update the honor system a bit to get people thinking more about what the appreciate most about their teammates (when they aren't 4 boosted feeding trolls who refuse to listen to good sense or adapt that is).

Eedat1 votes

"HOW DO I CARRY THIS!?!!!!!!?!?!?!?!?!? I'M 4/3 RENEKTON!!!!!!!!!!!!! I SHOULD BE UNKILLABLE GOD!!!!!!!!!!!!!!!"

You legit think being 4/3/0 is good? Serious?

woodvsmurph1 votes

Lol when you start 3/1/0 while being camped by enemy jungle. Then can't get kills because you get exhausted, janna slowed, janna ulted away, annie stunned, and focused by 4 people every fight. Yeah clearly I need to try harder. My bad I can't 1 shot someone through that with only 1.5 items trying to tank 4 people while my team deals negative damage to enemy team even though I combo'd the out of position enemy adc to 1/3 hp by myself and gave my team time to know I was going in. They don't follow up on anything. I could pull 2 top and they still get aced mid 4v3 or 3v3 while lucian ff 1v0 bot and complains about how he is so good and team is trash. Yeah my bad I can't 1v2 a shyv and mundo and get top tower when shyv is fed as hell thanks to teammates and oh, i'm a trash top bc i don't group; never mind they have 4v3 mid thanks to me. So if I can't teamfight because I'm essentially 1v5 and I can't split push because I get 3 man'd while team hides under tower mid from ezreal plus janna then you tell me what i'm supposed to do. Better yet, make a vid and show me. Otherwise, share a useful comment -- not one that shows you didn't even look at how the game went beyond the final kda.[zombie-brand-mindblown]

Brutalitops011 votes

How are you supposed to carry this? I knew how to answer the instant I read "I didn't group" and "My csing is pretty bad." First off, cs. Go into customs and just practice last hitting. 139 cs in 20 minutes is a little over 50% of what you could possibly get (about 6.95 cs per minute). Minion waves spawn every 30 seconds, with a cannon wave spawning every 1 minute 30. In 20 minutes, about 240 minions would've spawned. Farm well and use that to get a gold advantage in lane. From there, group with your team. Renekton can be used as a split pusher - and his threat is much higher than Mundo's - but he can also be a very good tanky diver, diving into the enemy team's back line as near full tank and wreaking havoc. Renekton is also a lane bully, so abuse that to get a lane advantage. If you let the Mundo poke you out with cleavers, you would've lost lane because you don't have much poke to speak of, however, Renekton has a far stronger all-in than Mundo's - especially pre-6. Farm well and abuse your lane advantage to get a gold lead, and from there carry by grouping with your team, winning them teamfights by disabling the enemy backline, and then taking objectives.

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