Could Pantheon get some AS back after his early season nerfs?

Darth Valer··6 votes·831 views

Pre-Season Pantheon was an issue because he could clear the first camps suffering minimum damage thanks to his passive. Plus, he could do a lv. 1-2 drake and of course he had a very strong itemization path with item 3723 .

Now that Drake attacks with spells, Warrior enchantment has been slightly nerfed and tanks are all over the rift, PLUS the new autoattack friendly item 3071 is getting Live, I think he could use some love. If not with base AS, with AS per level. This would be particularly nice on damage Panth (with item 3074 ) since he would be able to apply shred stacks, sustain himself and deal more AoE damage in the gap between his combos through Hydra's passive.

7 Comments

L33K Senpai2 votes

This is actually a pretty valid point. Pantheon I'm not sure if the new item 3071 will proc the "Rage" passive with Panth's skills but if it does it makes for some kiting potential. Maybe a slight attack speed buff will help compensate for the changes to Black Cleaver (which pretty much nerfs the uber damage shred w/ flat armor pen). I also feel that you pretty much nailed what I wanted to say as well. Kudos.

The Bíg Ticket1 votes

Why? He is already strong as fuck in lane and if I jungle wiht him I get fed almost every game.

youngjake931 votes

[{quoted}](name=Danielas Kitten,realm=EUW,application-id=3ErqAdtq,discussion-id=OEqWtn5s,comment-id=0001,timestamp=2015-04-21T13:42:49.437+0000)

Why? He is already strong as fuck in lane and if I jungle wiht him I get fed almost every game.

When you play Pantheon in solo queue, you are basically expected to get early kills to be useful or deny your lane opponent almost all of their CS. You have to get like double the kills of a normal champion to be considered "fed" once mid game rolls around. Bruiser Pantheon doesn't offer enough utility and Damage Pantheon basically needs to have like 7 kills at the 10 minute mark to actually carry. It's not like Jax or Tryndamere where if you go 2-0 in lane you basically can win the entire game by yourself because you're super fed.

The Bíg Ticket1 votes

So you pick Pantheon because you expect to be able to stomp your lane and then be good in lategame aswell? I don't know what you want man. Yes if Jax gets 2 kills in lane he will be able to carry, but if any toplaner goes 0-2 vs Jax he is simply bad. Jax is actually incredibly weak early game and has so many hard matchups INCLUDING PANTHEON against whom he can't do nothing but sit at his turrets eating Qs while trying to grab some cs. But if you survive the laning phase you get rewarded with a very good lategame where you can dunk Pantheon and thats a fair tradeoff. You gotta understand what you want from your pick, you pick Pantheon or Renekton, then you are able to bully your lane opponent in whatever way you want but of course if you don't get fed then you WILL fall off, I don't really see how that is a problem.

qetzel1 votes

http://champion.gg/champion/Pantheon

What the hell happened to Pantheon in patches 5.4 and 5.5? His play rate and win rate both dropped massively.

It also happened to Pantheon top, but he recovered. I would be wary of adding this buff given that Pantheon's top lane looks strong. Can you think of a buff that benefits him in the jungle but not in lane? Or, alternatively, a nerf to his laning but not his jungling and a buff for both?

youngjake931 votes

{quoted}

http://champion.gg/champion/Pantheon

What the hell happened to Pantheon in patches 5.4 and 5.5? His play rate and win rate both dropped massively.

It also happened to Pantheon top, but he recovered. I would be wary of adding this buff given that Pantheon's top lane looks strong. Can you think of a buff that benefits him in the jungle but not in lane? Or, alternatively, a nerf to his laning but not his jungling and a buff for both?

The attack speed nerfs made him strictly a combo assasin. This made him much worse at tank busting with Last Whisper+Black Cleaver than he was before. 5.5 was the League of Tanks patch. Pantheon can no longer kill anything.

Also, the nerf to Warrior Enchant and massively increased competition at the jungle role is why Jungle Pantheon was hit harder. Jungle Pantheon was also hit wayyyy harder after the preseason nerfs.

qetzel1 votes

The attack speed nerfs left him at above 52% win rate with a solid player base - he was easily OP before them.

So that leaves the warriors/smite nerfs that lowered his win rate to ~50% in 5.4 and the competition from tanks that lowered it further in 5.5.

Yeah, he needs something, although higher attack speed may be too much - it is a big deal on pantheon...

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