Malzahar does too much damage, but voidlings have too little health

rtbf76109271··1 votes·461 views

Malzahar currently:

1400 dmg at lv16 with e + r alone against a 1600 hp target. Then add in w, q, deathfire touch and item 3151... If you e + w + r any carry at almost any point in the game, if you get full duration of your r, they are 100-0'd

rank 5 voidlings are ONE SHOT by a lv11 Rakan w, and literally every other ability in the game

From what I can tell playing him, and also by his win rate spike, his ap ratios are just too high. But seriously the voidlings are still so problematic. They either mow someone down during your r when they can't one shot them, or they aren't in your r and they just one shot them

2 Comments

Beacon Academy1 votes

Ratios aren't the issue.

The shield that lets him use those ratios is.

Plus this malz is still weaker in burst damage than old Malz

deadlychuck1 votes

Basically the net changes done to the voidlings and the passive (outright), have done nothing positive for the design of the champion. Despite consisting of like 90% of the original update. They've just caused more issues than were solved if they had just left those two aspects the same. All the rework seemed to accomplish was add extra baggage which they are now reluctant to shed.

The Q changes, E refresh, and ult nerfs, could've stayed, but that's still closer to the old Malzahar, than the version which was released by the MYMU. If this is the direction which they wanted to take malzahar, then they could've gotten here much faster, and without causing as many continuing issues, by reverting the rework and progressing from there.

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