Why is Thornmail designed to be better in early-mid game compared to late?

darkdill··1 votes·494 views
League of Legends Match History

Playing as jungle Trundle, Rengar gets ahead early (and he's an asshole about it), so I get Thornmail after item 1400 and item 3047 . Even though Trundle's not an armor tank, the Thornmail without a health item still lets me kick that Rengar's ass.

Compare that to a past match I once had where I was Leona, I could have up to 500+ armor, but the Thornmail doesn't even make my enemies flinch.

What the crap?

I feel like Thornmail's not doing its job once a player stacks up armor in late-game, likely due to enemies getting MR, LS, and items like item 3046 and/or item 3812 (which also mitigate the effects of Thornmail). It just sucks the later and later a match gets.

Intentional design?

3 Comments

MavenSong1 votes

Lifesteal... most people who do any significant form of AD and Auto attack a lot build lifesteal... It just inherently counters it. Rengar doesnt usually build lifesteal because he is an assasin, except for occasionally item 3074

Jbels1 votes

There's also the 100 armor to take into consideration. That is a LOT of armor in the early game to AA through

darkdill1 votes

One problem with armor is that it's a multiplier, but if you have little health to multiply, armor becomes a trap stat.

More from Gameplay

More by darkdill