Taliyah's Changes

Athina·7/13/2016, 8:22:46 PM·2 votes·194 views

I'm going to be honest. I hate these changes. The only thing good that came of this was the ability to cast summoner spells during the W lock out, which we should have been able to do to begin with.

I've played a couple of games with this new version now, and I am genuinely not having fun. The added delay for casting the W was HUGE and I keep missing when before I easily would have hit, not to mention accidentally cancelling the ability over and over again because I want to issue a movement command during the cast (in two games I've either lost kills or died in the double digits exclusively to this).

She didn't need her lock out removed entirely; in fact, I would argue she doesn't need to be casting her E while W is channeling. It changes her play style to more of a burst mage fishing for a pick rather than a control mage that zones them away. All she needed in this area was the removal of the summoner spell lock out.

I love Taliyah, and I really enjoyed her kit before these changes, but now it just doesn't feel as fun.

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