Quinn is a major game balance issue
Can you please for the love of god nerf this horrible champion into oblivion. Don't you even dare say that 8.16 nerf was a big nerf, that nerf did barely anything. Nobody wants to see this champion in our games anymore because facing this cancer in the top lane while you are melee is just unfun. This champion wins most top lane matchups by default because she is a ranged champion and thus you need to sacrifice farm and exp while also getting harassed at the same time without being able to retaliate. She has been sitting at a very high winrate for a very long time, but because she wasn't played in competitive nobody cared about her problematic kit. She is now being played in competitive in the top lane nowadays.
My problems with this champion is: Why can Quinn use her knockback point and click E ability and get a passive proc from it since Skystrike can grant her multiple passive procs? Why can she freely use her ultimate whenever she feels like out of combat? Why not give it a cooldown like the old Quinn ultimate? Why can she still hang on to Valor while taking damage? Pre-8.6 patch, if Quinn took damage while hanging onto Valor, she loses the bird, now she only loses the movement speed for 3 seconds instead.
And there are other stuff like Crit items getting buffed and stuff, and Stormrazor. LOL Stormrazor, what a complete joke of an item in this game. Buff, nerf, buff, nerf, buff. If the balance team can't balance this item, just remove it seriously.

