If URF is SO addictive that players quit when it disappears...

The Anagram King·12/24/2017, 5:47:44 AM·5 votes·796 views

Then isn't it a no-brainer to just create a marketing strategy around the insane popularity associated with the game mode?

Why not build a legacy on (bi/)annual events? Why does URF need to be lowered in appeal value? Isn't this just self-destructive? :P

10 Comments

Built to Tylt12/24/2017, 6:06:50 AM5 votes

The URF isn't even that enjoyable this time around, sadly. I do get a ridiculous amount of joy seeing the poros fly across the screen, but the matches are so one-side (like normal games are now, YAY!) that it's just not any more enjoyable. Although, I have had URF games last longer than normals regularly...

AR URF12/24/2017, 7:35:49 AM3 votes

I don't like this URF at all. So I don't play it. normal ARURF is better and I prefer URF.

hhaavviikk12/24/2017, 7:29:17 AM1 votes

where did you read that? riot simply stated they lost allot of players when urf ends, n where can I remember it saying they quitting because they like urf soo muh