TFT: Bug list and feedback

Frontline Fury··2 votes·3,214 views

Kassadin's class is sorcerer, which boosts spell damage - but Kassadin himself deals no spell damage whatsoever!

Pyke's long range dash has a mana cost of 100, despite dealing a very high amount of damage and potentially hitting the entire enemy team.

Why are the timers so short? You have an entire class built around making themselves tankier, but if you actually develop this class you are committing suicide - matches end by timer right before one side kills the other, which damages the knight player EVEN IF THEY ARE WINNING!

Shen's spell takes twice as long as ANY other spells to cast. He basically stops basic attacking (for time worth at least two basic attacks) to cast his spell - which fizzles out in the same time it takes to cast.

The assassin class does not always jump to the far back of the field. If you position them at the back of yours they can't actually reach the furthest enemy on the opposite edge of the map, but instead drops one tile in front of them, targeting whatever enemy is closer instead.

Phantom dancer claims to prevent crits, but in reality it prevents crits AND the regular attack behind them. This is damage nullification.

5 Comments

Mr WildWorm2 votes

Not to mention that how many items you get is randomly generated. So some games you have a chain vest after the entire intro and some other guy you face off against has a guinsuo and red buff. That just doesnt even feel good...

KhamBlam1 votes

kassadin's shield strength scales with ap.

Neoxxx1 votes

I found a bug- Kassadin's spell (stealing mana and converting it into shield) works vs champions without mana. Vayne for example. So he gets a shield for no reason. Imo they should either change the description of this spell or remove the shield he gets by attacking Vayne.

CrunchPunch1 votes

Start of the game takes too long IMO. I would like to see the battles with mobs have a shorter start timer. At least in the first mob rounds. TY

Vynn1 votes

We definitely need some kind of streakbreaking in this game mode. I shouldn't be getting literally a dozen items while one of my competitors gets literally none besides those from the carousel. It would also be nice if we could sell items. Either for gold or their component parts

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