Reasons why Aatrox mini-rework is a gut. @riot
You wont understand still you play him passive : from attack speed gain that drains 2% for each second out of combat. to base AD + attack speed gain that only stays up against champions. 4 seconds max then gets ga. another problem from his passive which remains unchanged is if he has no bloodwell. ie gets bursted he is useless...
his q change was a buff. agreed. however it doesn't fix the problem of his kit. its his only gap closer and the cool down is too high (12 secs max rank) meanwhile tryndamere gets an massive damage on his e and its cooldown is reduced for each crit you make. here's the funny thing about how his Q and how his passive works you WILL NOT be using it atleast twice in a team fight therefore the base ad that you gain won't effect it when it really matters unless. you are entering a team fight with blood rage on. which is highly unlikely unless you build it up on a jungle camp or minions before hand. but the radius is low. so if you miss or they have some type of hard cc you're fucked for the next 12 seconds. so the ends don't justify the means
now his w .. the heal was changed and its a HUGE nerf early game and late UNLESS YOU ARE PLAYING TANK AATROX even then its not that noticeable from before. blood price was nerfed and its sad because its doesn't even scale with base ad which is what you're passive gives you and the ratio was nerfed as well 75% bonus ad
his E was a nerf to lane-phase aatrox and ap aatrox ap ratio removed now does pshyical damage used to be good to max against enemies stacking armor. much like sion and the utility decreased as well.. long cool down forgot to mention...
and again aatrox main problem ( base stats ) are shit ..