One thing i miss about league.
weird item builds nowadays builds are to direct. i miss the niche items like atmas impaler , or the ld last whisper , the old rage blade the old maw dft , etc etc .. also miss the old sheen animation
weird item builds nowadays builds are to direct. i miss the niche items like atmas impaler , or the ld last whisper , the old rage blade the old maw dft , etc etc .. also miss the old sheen animation
zephyr
that thing on an autoattacker was just nasty
Not only the niche items but mainly the fact that you could build whatever you wanted on any champ and you still had a chance to win (and didn't get flamed immediatly and spamed with "kys"), today you feel like you are fucked if you don't play after the meta. In general I feel like the fun factor of the game got lost over the years. Don't get me wrong I still love this game but it isn't nearly as much fun anymore as it was back in the days...
Old last whisper wasn't niche, the problem was that you just built it on every AD champion just like how void staff is now because it went through total armor instead of bonus armor.
I miss old galio
Old rageblade should have never been removed.
ive been trying for 84 years to get wriggles back into the game. not feral flare.
Old LW niche? If anything the new
are way more niche
Remember the time when you could play anything and if you were good enough you could still outplay your opponent?Nowdays,your teammates will flame you so hard.
I miss the IQ of the people on the boards, it disappeared a long time ago... Thank you for bringing me some sweet memories with those items tho
Zhonya's Ring.
Atmas Impaler => Niche Item ... ... ... LOL! EVERY FREAKING TOPLANER build Atmas, it was the old version of Titanic Hydra!
I think part of the build diversity issue is that on-hit magic damage was forcibly pulled from the meta, and builds involving on-hit magic damage had a really varied mix of all types of items... I used to (for example) build Master Yi with
because they all did useful things with a mix of tools...
However, recently, they put items in neat categories.
became a crit item, then eventually
stopped being a quick attack speed steroid and Devourer became a bastardized BOTRK and rageblade became a really bad devourer. Armor penetration actually became a stat to wrap an entire build around, while magic penetration became harder to come by (in the supposed name of the end of old
passive, which was also the supposed reason for adding more AD/MR itemization, which was only just recently changed back). With these changes, the concept of doing magic damage no longer was necessary to circumvent tankiness. Oh and I forgot to mention that AP numbers on items has generally been on a downward trend as of late, while AD numbers are going up.... Or the fact that Will of the Ancients was removed (a spell vamp/AP/CDR item) and Death's Dance was added in(a 'physical vamp'/AD/CDR item).
I also miss the longer games, the systems were designed for that length of game and also the phases lasted longer which helped accentuating champs weakness. Trying to shorten match length threw balance out of wack and made the game too lane centric.
Shaco with
x5 (back when it was dealing 50 magic damage) and it was stacking with your clone you you were dealing 500 magic damage per second to anyone who was near you and your clone!
Good shit...then riot gut it
Then i was build the random item shaco the old ones
-Sword of the divine-Malady-boots-
(the old one) back when everything work with shaco clone
Good shit
Imo it's less about the items(still miss alot of them though) but more about riot slowly but surely removeing any somewhat relevant off-scaleings from the game. Ap ratios on non mages/sups have been reduced heavily acroos the board within the last few years, many champs have been hardpushed into certain builts by killing basevalues/alternate scaleings and buffing the intendet scalesing, preventing tanky builts aswell... On top of that, tankiness feels pretty pointless unless you fully commit to it and get stoneplate, so bruiser builts feel crap for most of it even on intendet users with few exeptions.
I really miss the days where i could adjust my built and playstyle to some extend depending on the situation, or go with fun builts and still have a decent chance to succed in normals.
I miss my favorite item, Avarice Blade - such farming and money gain ;_;
But I agree, they just keep tightening down all of the character builds. That's part of the reason I uninstalled.
I miss the days when I was so noob that Ryze Bot was the most frustrating aspect of the game :(.
I miss the AP on Iceborn Gauntlets, Use to love my AP bruiser Leo top lane, with that I swear ap Bruisers are hardly a thing anymore all I see are AD Bruisers or Tanks now.
I always build whatever I feel like and get along just fine. I am rarely flamed and I don't feel like I am held back by not following a strict guide.
Old rageblade FUCK YES Run that shit on kayle, udyr, yi. Loved it. I also missed old duskblade. It was strong but no one complained about it nearly as much as this new one.
Off meta builds and playstyles are still very much doable and can be strong.
The issue is when the team with WW support decides to throw the game out of rage over someone daring to try and use a character outside of their designated play area.
i for one miss how they used to be so simple and straightforward and because of that builds had clear strengths and weaknesses and so many more builds and playstyles were viable, not to mention ap itemization was actually good and if you wanted you could get that 1100 ap from just your items if you went hardcore magic damage.