Something interesting that could be added to baron.

PlanetWarwick·3/28/2018, 2:23:54 AM·1 votes·302 views

Baron starts at 100% armor and magic resist For every champion in the area baron damages you, it loses 5% or so of its resistances. After 6 or more champions are within the area, drop the baron's resistances to 40% or so, so it goes from a team doing it at 75% res to a fight with it having 40% This way we can see some interesting baron tactics along with fixing the complaint that baron can be duoed too easily. As well as more decisionmaking behind finishing baron v taking a fight Some things should be adjusted but I'm just throwing the idea out there

4 Comments

Sharp Chedarr3/28/2018, 2:37:03 AM1 votes

Nice idea. Maybe Baron should have some resistances unless 3 or more champs are around it so everyone can stop bitching about this two man Baron cheese.

Dope Solo3/28/2018, 3:55:17 AM1 votes

I was going to go with more spikes on the tail, and invisibility, and claws coming out of his neck.

The Minion hunt3/28/2018, 4:17:05 AM1 votes

maybe it should heal % health a second, is kinda easy to kill early. Just make it take a little longer to kill.