soraka the only no passive, 3 ability champion
first id like to talk about her passive if you would like to call it that. it just ms that doesn't even allow her to effect what going on with the champion that is 2500 units away, it has no stand alone capability. then there is her w which she cant even use on herself.
what I propose is that she can use her basic abilities pass their range up to 2500 units away at two times the cost, she can cast her abilities around allied champions that are beyond 2500 units within her abilities range at three times the cost or up to 2500 units at four times the cost (INACTIVE WHILE ON FOUNTAIN).
because of the hp cost if she was able to cast her w on herself she wouldn't gain any hp, most likely she would lose hp. although currently there is a way to not have it cost any hp via warmog what I propose is change the cost to 10% max mana (with minimum cost) . things this could alter if seen fit the additional mana cost is converted into a healing bonus, can cast below 10%max mana for min cost, mana is granted by q 's rejuvenate instead of hp on enemy champion hit an can be given to allies if soraka heals them.
going 10/0/5.
refunds 15% of mana spent
25%
restores 20% of mana cost as hp and 15% of damage taken is turned into mana
restores 25% maximum hp
grants 20% maximum mana per assist or kill and then of course there are the masteries dangerous game and meditation. if we add in the new mastery/rune system then it gets even worse.
Never complain about anyone else's passive when these guys exist.