A few tips for struggling Mordekaiser players
Hey there. Recently there have been a ton of Mordekaiser threads popping up like mushrooms after an unusually humid autumn, and I thought I'd try and help out some of 'em since a lot are just complaining about their lack of success on the champion.
Now, Mordekaiser is not perfect, far from it, but you can make him work. He could use a few buffs and QoL changes, or you know, a bloody VGU but for the moment we have to make due with what we got.
But I'm digressing, here are a few quick tips on playing Mordekaiser in this meta.
- Run him Mid over Top Top lane Morde is just asking to get camped and the moment you're behind you're a walking 300 gold bag for the enemy Jungler. And once the enemy has a lead you can't even farm since you need to be all the way up in the enemy minion wave and have no CC to actually escape engages.
Mid lane Mordekaiser has an inherent range disadvantage BUT he can easily shrug off Poke from Mages and Assassins since they are combo reliant and don't go for heavy trades like fighters. Start W, get resolve secondary with Chrysalsis and you're all set. In though matchups, or those I just refuse to interact in I even start a Ruby crystal and end up with 810 HP, too much for most champions to handle.
- Hybrid Bruiser builds are out of flavor, go FULL AP with a twist
I used to play Mordekaiser with
and
but after the AP item changes there's no need for that.
Your first THREE items provide you with 900 bloody HP.
That's right, rush these three in this order and you're gucci

Round your build off with
and
and you can literally one shot people with ONE Ultimate.
https://www.youtube.com/watch?v=E0PnCHMOom0
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Poach Jungle camps for insane healing At level 5 you can easily clear Jungle camps, either getting your own Jungler's chickens or the enemy's wolves and raptors. You even end up with MORE HP than you actually started.
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Abuse Mage's weak tower last hitting with your constant Push Mordekaiser pushes HARD You Max W and perm push the enemy lane, most mages are going to be forced to spend all their mana matching you and they suck at last hitting under tower, build up a farm lead like that.
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Rotations, rotations By applying a lot of pressure you open yourself up for plays around the map. Get drake whenever you can to guarantee one to two towers, by sending it down the lane with most allies and minions. Try focusing on Bot with it and help your jungler out in ganks.
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Counterpick battlemages and Assassins Mordekaiser counters anything short ranged and reliant on burst

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Avoid counter picks Champions who have efficient ways of keeping Morde at an arms length, deny him a clone or just control him in team fights are to be avoided
come to mind -
You are NOT a true frontliner Mordekaiser, like any Juggernaut does not want to take the full brunt of an engagement but prefers what I dubbed the "Mid-Line" He follows up on his fighters/tanks and shreds the enemy opposition while also becoming extremely durable in the process Thats why you run him mid and hope your top doesn't run bloody teemo or quinn
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Play to your strengths and avoid taking unnecessary risks Mordekaiser snowballs extremely hard but also sucks when behind, so you shouldn't risk your success based on getting a single kill by flashing into 5 people. Try farming up as a reliable way of income and only go for fights you are SURE to win, you can actually 1v2 easily depending on both the enemies you're facing. Rule of thumb; go for the weaker target who's easier to kill first so you can turn that 1v2 into a 2v1
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Practice makes perfect Morde scales well with the enemy's stupidity but he scales harder with YOUR own mastery over the champion, know your matchups, the game flow and item spikes and you'll be sure to win more than you lose.
Just a neat lil' way of spreading the word of good ol' Morde
http://hasagi.gg/wp-content/uploads/2017/06/Mordekaiser-1.jpg
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with a duo friend at bottom, I find it extremely efficient at carrying and scales hard. Obviously my partner is there to cover up literally every weakness I have as Morde (shields, heals, CC, anti-burst).
Except all of them have more mobility/crowd control than Mordekaiser does- which means if they start getting a lead on you it will be quite hard to pull back without assistance.