Relic Shield needs to be changed close to Kalista's passive

Arduno··3 votes·1,104 views

[{quoted}](name=Dai Tou Zai,realm=NA,application-id=mNBeEEkI,discussion-id=6c9GT7hi,comment-id=,timestamp=2014-12-22T08:21:35.279+0000) I think relic shield needs changed

every time i get relic shield i always find myself trying to fight for cs against my adc and team, they just don't give a shit about my income mid/late game, i think relic shield should change so i don't have to fight to keep my income steady, i find that 89% of my games i fall behind because of this problem (For losing matches not winning) , and it sucks ass...

Was reading this thread in GD and I had to agree that item 3302 needs a change

Giving item 3302 to something close as Kalista passive would be the best change this item can get

My idea was to give Relic shield the power to debuff a enemy minion, giving it a blue soul over its head If the minion with the blue soul over its head is destroyed by a last hit by either of you, the normal reward will be given

This idea is mainly for late game, where people one shot minion waves without thinking of you the support... Where if you ahead of them, you can mark the minions and you both get the gold Off course Relic shield still gives a last hit bonus for melee champs and only melee champions can mark a minion with a soul

8 Comments

TeemoJenkins1 votes

I'm sorry, I don't understand what's wrong with the current item. As Leona / Braum it's invaluable. Giving Gold Buff, plus HP.

Done253 votes

{quoted}

I'm sorry, I don't understand what's wrong with the current item. As Leona / Braum it's invaluable. Giving Gold Buff, plus HP.

The problem is that you try to last hit some cs as Braum, then scumbag Annie comes along and oneshots the entire wave.

Tahil3 votes

he wants it changed from the way it is now where you have to last hit a minion in order to get the health/gold to a mark you put on the minion so that way if someone else kills it you, the support, will still get the gold/health in late game when every minion is killed in 1-2 hits

Penguin Eclipse1 votes

While I agree that greedy adc's make killing minions with the relic shield hell, I don't know if it should be changed. I have a problem with the healing the item provides, as it is substantial during the laning phase. Making it easier to use effectively means even more healing. Non-sustain supports should not be able to provide heals.

Perhaps a middle ground could be reached. Your idea, but the relic shield proc only heals if the support delivers the killing blow to the minion? That would make it easier for the support to get gold, especially late game, but unless ADC's are willing to defy their greedy nature, the healing in lane would actually be reduced. I could live with that.

FFirebrandd1 votes

Or perhaps leave item 3097 the way it is and add the mechanics he's proposing to item 3401 (which won't show up in lane)?

Penguin Eclipse1 votes

{quoted}

Or perhaps leave item 3097 the way it is and add the mechanics he's proposing to item 3401 (which won't show up in lane)?

That is a possibility.

Kingsgrave1 votes

So just make it a better Talisman passive? What?

Champion Skin1 votes

That seems reasonable enough And the healing could be reduced or removed if you aren't the one that kills the minion but had marked it

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