Smite enhancing keystone masteries for junglers.

DragonShea··1 votes·383 views

Well now that Strength of the ages is getting removed in S7. Junglers wouldn't having a go-to keystone for jungling, so i was wondering if it would be a good idea if smite enhanced your keystone masteries to that they would be useful in the jungle if you picked smite, and not becoming useless until you gank or the laning phase is done.

anyways here is my list of chances to the keystones:

Grasp of the Undying: Self heal up to a cap on large monsters

Thunderlords Decree: Reduced AoE damage on monsters.

Warlords bloodlust: reduced healing.

ferver of battle. stack up on large and epic monsters only.

Deathfire Grasp: burns monsters for half the damage.

So? Sounds good?

2 Comments

Brutalitops011 votes

I think Warlord's already affects the camps. It grants up to 20% lifesteal toward champions, and half that for minions and I would assume monsters as well, haven't tested it. However, I know it does work on minions from playing ADC.

Anonagon1 votes

Most junglers already do fine in the jungle without SotA. The loss of sustain during the clear from SotA is made up for by the new heal on smite. You have to realize that while junglers have to deal with keystones not being useful against monsters, they aren't useful against minions or turrets for laners (except Warlord's Bloodlust, which provides a 50% reduced effect against minions). Keystones are designed to change the dynamics in fights between champions - currently the only one that doesn't really is SotA. The removal of SotA is super positive because junglers now also have a keystone that isn't just "I am stronger if I have farmed well!"

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