Shields need a counter.
To more condense my old point;
Shields currently have no direct counter to them beyond "Wait it out" and it explains why so many shield-ridden champions are so powerful in the current meta. They scale on your resistances, the caster's AP and also tend to have secondary effects.




I'm not going to suggest anything major because I got downvoted for it last time because people did, will and probably do have better ideas, but maybe an item that provides universal stats and causes your damage to ignore a fraction of a shield?
or I can steal others' suggestions and suggest A: an item that applies a debuff that reduces shields applied to others by a flat %, or B: an item that multiplies damage dealt to shields.

, which is one big shield coupled with
.