Nerf Yasuo(Let the hate begin)

Shroom Junkie··3 votes·382 views

Okay, so, I put together some huge equations and whatnot, then I accidentally hit X out. Yeah, that kinda ticked me off.

Anyway, I eventually came out that Yasuo, with a hit with Statikk Shiv, Trinity Force, Infinity Edge, Blood Thirster, BotRK, and scaling attack damage per level could do approximately 1950-2000 damage(between there) using Steel Tempest(not counting base damage) at level 18. This is not counting base damage. I also put together that an average marksman's base health was something like 2100 health, or along those lines. Basically, it whipes out over 90% of an average marksman's base health in one hit. It could two-shot any marksman, and with the crazy attack speed that comes along with Steel Tempest... yeah. And to top it off, even tanks get destroyed by him. After two shots, I'd say their health would be somewhere along the lines of 1000 to 2000 damage. Now, the third Steel Tempest hit would knock them up if hit, and wammo, ult, and even a tank with 6000 health is gone within 2 hits and his ult. Now imagine if they just lined up for him. BAM BAM BAM, triple kill within 2 shots and his ult against tanks.

I realize this isn't going to look very professional, but I'm not in the mood to redo something that took me about an hour to write up and calculate in the first place. You can believe me or not, but put the stats together and you'll get the same output, I assure you.

Now, seeing as it does that much damage, and considering the Blood Thirster and BotRK garner 30% lifesteal, they can get, with that one hit, at minimum, 585 health per hit, along with the damage.

Now, I'm not saying to remove Yasuo or anything like that, I'm just saying to nerf him. Maybe remove his double crit chance passive and just keep the shield, I don't know. But he does way too much damage. By the end of the game, he's virtually unstoppable unless you jump him and have him constantly stunned. Even with a silence he could still dish out crazy damage with his basics.

pls rito "I'm OP bro." -The Massacring Unforgiven OP Master of Damage and PentakillsYasuo

10 Comments

Drakzul the Dark2 votes

Yasuo's fine as he is. I'm just hoping that he doesn't get that buff next patch.

Shroom Junkie2 votes

[{quoted}](name=Drakzul the Dark,realm=NA,application-id=3ErqAdtq,discussion-id=Nd6ecE3T,comment-id=0000,timestamp=2015-04-18T16:27:00.861+0000)

Yasuo's fine as he is. I'm just hoping that he doesn't get that buff next patch.

... What A MOFERHFCKEKKRCKERKEICERCEHRHHEUGHEING BUFF?!!?!?!!!?!!?!?!? WHY WHY RITO NO NONONONONONO PLS NO FOR THE LOVE OF ALL THINGS GOOD AND RIGHTEOUS NO

Svddenly2 votes

So... with Yasuo's 110 base AD at level 18, 21 in offense, and AD marks and item 3153 item 3087 item 3078 item 3072 item 3031 Yasuo would deal 1882-1884 total damage (pre-resists) with his Q to a target with 2100 current hp.

How did I get this number? Like this:

Those give Yas 361.803 total AD and 100% crit chance. 100 (+ 100% AD) is Steel Tempest's damage at max rank. So 361.803 physical. Multiplied by 2.5 (IE crits) is 1154.5075 physical damage.

Then you have BotRK passive which deals 168 physical damage to a target with 2100 hp. And Tri-Force proc that deals 220 physical damage (200% of base AD). Finally, we have a crit Shiv proc which deals 250 magic damage.

So now it's up to 1792.5075 total damage. But that's without the Double-Edged Sword and Havoc masteries.

With those it's either 1883.2083795 total damage or 1882.132875 total damage (because I don't know how those masteries stack with each other). THAT'S PRE-RESISTS (that means you take less damage than what I stated).

And obviously a full build Yas is going to fucking hurt. get over it.

KidSpectre1 votes

Aww, you had more accurate numbers than me. :( But at least I figured in base resistances. +1 for math.

Raja Chachki1 votes

......I dunno how good the Yasuo's are that you face, but anyone that I see is a complete and utter idiot who can't even seem to aim a tornado. Yas is weak vs range, hard CC(but so is everyone), and assassins(skill match-up). He is a VERY squishy melee who CAN penta a team, but only with some conditions. Kill him first, he doesn't do damage. how i see it

Salidfingers1 votes

[{quoted}](name=Hudson Gaga,realm=NA,application-id=3ErqAdtq,discussion-id=Nd6ecE3T,comment-id=0001,timestamp=2015-04-18T16:42:16.452+0000)

......I dunno how good the Yasuo's are that you face, but anyone that I see is a complete and utter idiot who can't even seem to aim a tornado. Yas is weak vs range, hard CC(but so is everyone), and assassins(skill match-up). He is a VERY squishy melee who CAN penta a team, but only with some conditions. Kill him first, he doesn't do damage. how i see it

I am in the same boat. I only seen 1 good yasuo, sadly he couldn't carry his team.

LegitBacon661 votes

Yeah he can do so much damage to targets with no armor and low Hp

The fact that he intended to have burst is why he does that much damage. Also since he is played close to mADC he almost most of the time does consistent damage. Also he is a late game champion just like say a vanye who can also 2 shot almost anyone late game.

Yasuo is also very easy to shut down and his Q is a skillshot. He is Also reliant on mega knock ups to pull off that much damage to anyone and he can get destroyed by his squishyness

Lord Dusteon1 votes

You forgot Yasuo's crits do less damage and armor exists.

Also, judging by your numbers, you might have forgotten that Trinity Force cannot crit and scales on Base AD, not total.

KidSpectre1 votes

In order to achieve that build, he would need 16,703 gold, not including boots, potions, wards, elixirs, or doran's items. With that in mind, I did the calculations without runes or masteries (because screw you), and it comes out like this:

Yasuo 's Total AD= 325 item 3078= 220 item 3087= 100 item 3153@2100 target HP= 168 Steel Tempest= 425

Assuming Yasuo crits, the max damage he will do from a single Steel Tempest is 1700.5 damage (1450.5 physical, 250 magic). Keep in mind that neither TriForce nor BotRK procs can crit.

Now, considering the average markman has ~80 armor and 30 MR,** after resistances it deals 1004.78** (rounded to the nearest hundredth.) That's 47.8% of the target's max HP of 2100.

TL;DR: No runes or masteries, target has 2100 hp, base resists, and Yasuo crits, he'll do about 1005 damage per Steel Tempest. Not outrageous at all.

HailFire Dragon1 votes

the scenerio you showed only happens if a yasuo survives the early game(his big weakness) buys some of the most expensive big ad items in the game( which will only happen in games that last for more than 40 minutes) and what happens when he gets his hands on a squishy adc target.

you might as well complain about a 6 item build talon who can delete adc more faster than yasuo with his gap closer or a 6 item nasus building bruiser tanky yet can 1 shot both adc and can sollo towers with his 500 stacked Q

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