Finished jungle items are underwhelming.

FCJAAAAGOOOO··2 votes·1,428 views

Let's imagine a world without 8.10 Scuttle Crabs where junglers also get a bit more income from their jungle regardless. They would never want to rush the likes of Cinderhulk or Runic Echoes over finishing an actual item. The only reason Warrior is decent is because it's cheesy. There is literally no reason to buy the Warrior enchantment if you aren't already snowballing. It is just winmore and that is a horrible excuse for item design.

I remember the Spirit jungle items. I remember Wriggle's Lantern. Those were so legit! They had stats and impressive effects that mattered at all stages of the game. That's what junglers deserve right now. Again, let's ignore the fact that scuttle fights are deciding games at level 2.

The current jungle items are blah. Aside from the Smite buff and passive healing while fighting monsters it's not worthwhile at all to rush jungle items over stuff like Tiamat or Lethality. Cinderhulk is only rushed because it is easy to finish for tanks as they will want Kindlegem regardless. That is not a healthy reason to buy an item.

Items deserve to want to be finished. Every single finished jungle item deserves that as well, possibly at the cost of being a bit more pricey but they deserve it regardless. Don't leave them in the dust, Riot.

2 Comments

Tahminatrix 3 votes

Wouldn't mind item 1401 getting its %bonus hp turned into total hp to make up for the fact that tank junglers cant really do much over scuttle by themselves....would also make it much more worth a buy as first item...

I guess item 1400 we pop on a very small amount of lethality...every champion that gets this would use that unless you are going Katarina jungle and want to make use of your hybrid scaling.......or Skarner who would opt into cinderhulk anyway if it was changed too.

and item 1416 is …..I don't even wanna touch that thing because I feel like anything onhit/atk speed related would quickly make this thing op...its already an early buy for junglers that use it and its really hard to balance..

FCJAAAAGOOOO1 votes

Super agree with that Cinderhulk change or it giving significantly more bonus health for a little more gold.

With Warrior I actually feel like armor is the way to go. Just tack on like 30 armor to the item and raise the price by 450g. AD Junglers would love that.

Bloodrazor is actually pretty brutal on select champs already, I agree. I think it should have a much stronger proc and more stats, but only proc once out of every 4-5 hits or give it Shiv's charge mechanic as nerfing the max DPS of the proc is the only way to justify giving it enough stats to be worthwhile on more champs without breaking it on the few that were already buying it.

Runic Echoes got a buff but even still seems weak. 80 AP and a little more cost would be nice, IMO. Basically my whole post here is about how all these enchantments deserve to be more cost-effective if you haven't caught that already haha.

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