New rune concept

Critty92··3 votes·3,760 views

WISDOM__

PHILOSOPHERS STONE Gain a burst of damage resistance when your health goes below 5%

ALCHEMY You can buy items from anywhere, but they are xx% more expensive

SOULBIND Bring a dead ally back to life for a few seconds, after the time passes they die

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Second-hand sorcery
-start with x fearie charm/s

Ghost amulet -gain 1 ghost amulet. Ghost amulets send a spooky ghost to hunt down and reveal the nearest HIDDEN champion (When the ghost reaches him he doesnt get a debuff)

Quick-charge -start with x mana potion/s

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Freezing wind -enemies around you lose a percentage of their ms, it gets stronger as the game progresses

Quick retreat -your recall is 1-2 seconds shorter

Justice -every time you are attacked by an enemy champion gain a burst of ms

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Forbidden magic -killing enemy units grants bonus gold, scales with champion level

Insight -when enemy units die, they have a chance to drop life essence, walking near it restores a small amount of hp

Temptation -Randomly gain a charming aura that disappears after x seconds, while the aura is up, all enemy unity who attack you are charmed for o.x seconds

6 Comments

AIQ4 votes

When I saw Quick-charge I thought -Gain with 250 stacks on a (completed) tear item. OR -Start with 2 stacks on ROA

caw3 votes

I really like "Quick Retreat"; it seems like it could even be a decent rune for inspiration if they ever want to make changes to that tree.

koshkyra2 votes

Quick-Charge could also make it so that you can purchase mana potions.

Critty922 votes

{quoted}

Quick-Charge could also make it so that you can purchase mana potions.

Thats a good idea too

Saevum2 votes

The freezing wind, how much range would be? like sunfire cape?

Critty921 votes

{quoted}

The freezing wind, how much range would be? like sunfire cape?

I guess, but a little wider

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