Pyke has been out for a month. When are you taking off the training wheels?
Pyke still has an extremely, extremely low cooldown ult (that often counts down before the reset fades, because its TWENTY SECONDS LONG for some reason on a true damage flat health execute that outranges most artillery mages, resets on kill AND ASSIST and features a massive hit cone along with an in-built blink for pyke) along with a stunning dash three times as wide as pyke himself that can cross terrain and can both serve as initiation and escape tools depending on situation.
Don't you think players have had enough time to get over his learning curve? Isn't it time to take off the training wheels and let the players actually have to work for their success?
It feels like he's been "fixed" into the meta through sheer buffs rather than design. He's not a better choice than other supports for what he can do - he's a better choice than other supports because his base stats are so absurdly high nobody can keep up with him.
What was the point of designing a passive that benefits off of health items when you afterwards buff his scalings to encourage full AD item builds?
Will he ever be adjusted so that he can't actually 100-0 anyone but a 5/0 Darius?
or
). Second, the Q (skewer) slows for one second - which is at 90% (one of the highest in the game especially at lower levels). Third, the W is quite useful for safe warding, setting up ganks and getting out of lane when things go really bad. Plus, think of the W paired with a duskblade
basically gives you a support that can do a double sweeping job.
oh no! my adc is in danger. (charges q)
somehow hits a 
-.-