Caitlyn's snap traps root for 2 seconds and cannot trigger on the same target more than once every 4

Critkeeper··5 votes·961 views

but you are rooted for 2, so by the time you come out of the root you only have 2 seconds before you able to be rooted again.

isn't that kind of abusive?

11 Comments

Ralanr2 votes

Sounds kinda abusive.

Votable Jester2 votes

The purpose of that time is so you can't be snared in the same place constantly. If you're bad enough to keep running into traps one after another, you deserve to be hit by that cc and damage.

Critkeeper1 votes

[{quoted}](name=Votable Jester,realm=NA,application-id=3ErqAdtq,discussion-id=NNsEkZeF,comment-id=0001,timestamp=2016-07-12T19:25:31.514+0000)

The purpose of that time is so you can't be snared in the same place constantly. If you're bad enough to keep running into traps one after another, you deserve to be hit by that cc and damage.

If thats the case then make it so that after the trap breaks at the end of the root, have it leave debri where it breaks that disables any traps directly on top of that one, and prevent caitlyn from laying a trap on the debri until it disappears after 5 seconds or something.

Because right now the optimal way to use it is to lay a trap on someone who is snared or cc'd, so they get cc'd again, which really isn't the point of the spell. Its supposed to be about area denial, not chain cc'ing someone.

Defended2 votes

{quoted}

If thats the case then make it so that after the trap breaks at the end of the root, have it leave debri where it breaks that disables any traps directly on top of that one, and prevent caitlyn from laying a trap on the debri until it disappears after 5 seconds or something.

Because right now the optimal way to use it is to lay a trap on someone who is snared or cc'd, so they get cc'd again, which really isn't the point of the spell. Its supposed to be about area denial, not chain cc'ing someone.

How the fuck do you run into multiple caitlyn traps. Oh my. I never had that issue. Never and i have 900 ranked games in bot lane

Critkeeper1 votes

{quoted}

How the fuck do you run into multiple caitlyn traps. Oh my. I never had that issue. Never and i have 900 ranked games in bot lane

Listen to what I'm saying you fucking monkey

You get cc'd

She lays a trap on top of you right as it happens

cc's over

you are snared by the trap.

Defended1 votes

{quoted}

Listen to what I'm saying you fucking monkey

You get cc'd

She lays a trap on top of you right as it happens

cc's over

you are snared by the trap.

Thats not possible. If you get snared then you cant get snared by another trap for a set duration. The only way for that to happen is if you literally are not moving.

Critkeeper1 votes

{quoted}

Thats not possible. If you get snared then you cant get snared by another trap for a set duration. The only way for that to happen is if you literally are not moving.

You can be cc'd by anything that takes less that lasts more than 1.2 seconds except cait trap, and if caitlyn is near by she can tack on a 2 second snare no matter what.

Defended1 votes

{quoted}

You can be cc'd by anything that takes less that lasts more than 1.2 seconds except cait trap, and if caitlyn is near by she can tack on a 2 second snare no matter what.

No she cant. I can show you a video but im not home right now. The ONLY way caitlyn can snare you after already being snared, is if you walked into another trap 2-3 seconds after being snared OR You stood completely still after being trapped and she put another trap under you after...

Either way if you get chain cced by something that has a cooldown between ccs then you deserve to die lol

Jefftiffy1 votes

{quoted}

No she cant. I can show you a video but im not home right now. The ONLY way caitlyn can snare you after already being snared, is if you walked into another trap 2-3 seconds after being snared OR You stood completely still after being trapped and she put another trap under you after...

Either way if you get chain cced by something that has a cooldown between ccs then you deserve to die lol

You don't seem to be the one understanding. If you get snared by Cait, her teammate CCs you, she places another trap and E's away. There is no way you can escape the 5s+ CC unless you burn flash in the inbetween period.

The point is having a 1s CC shouldn't let an ADC CC you for 4s. The snare should only last like 1.5s at most considering it also marks you for her increased range and higher damage AA.

Defended2 votes

{quoted}

You don't seem to be the one understanding. If you get snared by Cait, her teammate CCs you, she places another trap and E's away. There is no way you can escape the 5s+ CC unless you burn flash in the inbetween period.

The point is having a 1s CC shouldn't let an ADC CC you for 4s. The snare should only last like 1.5s at most considering it also marks you for her increased range and higher damage AA.

I see what you're saying but thats extremely rare. If you're even getting ccd for that long you'd die from autos alone.

PhDs Nuts1 votes

You're saying Cait can put a trap under you while you're already CC'd, so you get trapped afterwards, and that's a problem? That's literally how chain CC works. All champs with CC or traps (including Shaco boxes) can do it. Do you want traps to be disabled by any CC?

And if you made it so the cooldown was longer than it already is, it would take forever to clear traps after Cait leaves the area/dies.

I can understand if you want to increase the time it takes between dropping traps, though.

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