Why Tanks are bad Rn
We've had this discussion so many times, so I'm just going to do a summary of what's going on in a abridged matter.
Damage generates a lot of gold: killing minion, turrets, champions, dragon, herald. Gold generates more damage. Runes give free damage and augments damage as you level and or buy items bought by gold.
Defense generates nothing. In fact, as damage increases, the gold efficiency of defense decreases. Nowadays, damage accelerates so fast that defense value is currently negative.
Defense generates gold from: nothing.
Having high resistances, health, and damage reduction is not rewarded. The only exception is champs with **damage **ratios from health and resistances like Sion and Rammus. Or the item Titanic. Rare exceptions.
