Crowd Control Invalidates Tanks
I've been a tank player for about as long as I started playing this game, which is back in 2010 before the days of seasons and ranked. As I've played, I've watched the rise and fall of tanks. Back during my starting days, I was more of a support than anything as I tried to keep tabs on champs like Jax and TF who were running wild with absurd damage. Tanks took loads of damage, and so I was relegated to a support role. As the game evolved, damage was toned down and tankiness was increased. However, when Riven came upon the scene, the whole game was changed. Before, the only mobile champs were Jax, Shen, Tryndamere, Kassadin, and Teemo. There was on demand CC everywhere, so click CC was balanced around putting a stop to champs like that. As the game went on, everything started to become skillshots and mobility increased. In addition, each champion released was being given CC, which was originally reserved as a specialty for supports and tanks.
So let's get to the issue I'm having in regards to the above. CC is so accessible right now to every class in the game that a tank BEING CC'd makes him unable to use any of his active abilities or to do any sort of bodyguard work, especially from knockups and roots/ stuns. No matter how high you stack your tenacity, which I have achieved a minimum of 60%, CC is a nightmare, especially when stacked or knocked up. From Sion to Maokai, cc is my worst nightmare. In earlier seasons, I loved cc being thrown on me. My health didn't melt as fast and I knew I was doing my job being the frontliner for the team. These past two seasons, this is the first time that I have been playing tanks like adcs. I have to weave in and out cause I no longer have the tankiness that past seasons granted me. CC is a living nightmare cause if you're locked down for 1-2 seconds, you are dead. There is no getting around it. In fact, I'm seeing mages that have more tankiness than the traditional tanks. It is really a sad state right now for tank players.
I'm also aware that tanks are good fits in the competitive scene. So maybe my cry of tanks being meltable is just a solo queue issue. But even the pros and casters have commented that tanks fell out due explicitly cause of the weakness of tanky items and tank champions. This issue has been on my mind for years now, and I'm just needing to ask myself if tank players like myself are done in solo queue, or to hang up the mantle and choose other classes that do what we did before but easier.

this item is the only cdr armor health option we have, but it lacks another important stat: mr. The only tank mr items we have is helm and
, and abyssal mask is not an optimal tank path save for more mage like tanks like amumu, maokai, and chogath. But even chogath wants helm. The other option we have is
BUT there's a twist with this item. Riot has been nerfing hp regen and this item also counts on you having some kind of self or ally healing. If you have neither that or good hp regen, getting this item is a waste, especially on tank income.
. But again, just a massive health item and no resistances at all. I almost feel like Stoneplate should have gotten CDR. It feels like the magnum opus of tank items.
comes into the picture. It's just a sad state of affairs for tanks right now.
. Too bad that with all the true damage right now, having no health is a death sentence.
have some form of CC. Assassins usually have means to dodge CC and skip the tanks easily like
while being able to accomplish their job.