RIOT is going in the wrong direction with all these Nerfs! The Infinite Loop!

TimerClock··6 votes·792 views

Dear summoners,

After the heat of my previous post about Vayne, I think this post is in order.

First of all, why and how did Vayne even became META ? It's an interesting question isn't it? Well, this is because of all the nerfs the community keeps requesting! Yes, It's our fault! When RIOT nerfs a couple of champions, usually the meta picks, the ones that weren't touched get an edge. It makes sense right? Well, if the champions that were nerfed come back in the meta and that, in the case of Vayne who was bad and even got buffed in the previous meta, someone plays, for example, Vayne, she definetly is more powerful than the current meta pick. The thing is, it just becomes an infinite loop! The only way to balance champions are to rework them. The perfect examples are Azir, Kalista & Nidalee. They are either broken as f*** or just awful. If all the champions keep getting nerfed and they don't touch Azir, Kalista etc., we will just be back to point A where they were disgusting and way too OP. The game is "auto-nerfing" itself to the ground.

Tell me what's your thoughts on the matter.

8 Comments

xReadyPlayerOnex3 votes

You lack understanding of what a nerf is on a fundamental level.

TimerClock2 votes

Ok so, with all the logical points I just made above, you're answer is that I don't understand sh*t. Interesting. Nerfs are meant to downtune champions that are fundamentally overtuned. The issues are often related to the champions kit, but nerfs on stats can certainly solve some issues. Items play a huge role as well and when they have multipliers included like Vayne Q's, it's really hard to control and balance.

Lord Dusteon1 votes

You do not understand why Vayne became strong at all. She became strong because Riot changed multiple things that all benefited her: the removal of Pink Wards meant her stealth was guaranteed, the changes to her AD to hit turrets meant she could take objectives very quickly still, and the changes so her Q could crit meant she could almost one shot (or actually one shot) any squishy in the game with just a Q boosted autoattack.

It turns out "building your normal builds lets your Q instantly remove a champion from a fight, oh and you also counter tanks innately" is very strong. Vayne is still strong, just now she has to actually get to lategame instead of building 1-2 items and winning any fight.

TimerClock1 votes

Read the comment I just wrote above.

GigglesO1 votes

Riot is trying to cater to low MMR and high MMR. When they do buffs or nerfs like they are doing on champs like Lee -200 damage it effects all mmrs equally. The issue is that the top tier players aren't going to be hirt as badly as low tier players who don't rely (as heavily) on Lee's extras.

Takes a look at vayne, does flat buff nerf, gonna make her less playable across all MMR rather than just the MMR that she needs to get hit in...

TimerClock1 votes

Exactly. However, I think RIOT should just focus their balance on the competitive level. It's where you clearly see the champions that are really strong or really weak since the skill gap between the players is really small. It would also reward low elo players that are really good at some champions and it would give them the opportunity to climb faster.

GigglesO1 votes

{quoted}

It would also reward low elo players that are really good at some champions and it would give them the opportunity to climb faster.

It's almost as if they want players to stay in the MMR they are at... inserts conspiracy theory of rigged games.

Also, with 10 bans coming if a champion is a real issue at only 1 MMR Simone can ban them every game... and if everyone is out of line then everything is balanced by riots own argument.

TimerClock1 votes

Yeah, one tricks will definetly get hurt with the 10 bans. Forcing to play more champions haha

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