Idea for a Zed change.
In season 3, Zed's ult created a shadow at his target's position which made his all-in way stronger. The "nerf" was to move that shadow to his casting position. The problem is now that it made Zed's all-in insanely safe (not all-in at all tbh). Some people say just revert it, but do we want to go back to a world where Zed does even more damage?
So here's the idea. Make it put the shadow half-way between his casting position and the position where he emerges. This allows him to still disengage, but the position he teleports to is not as safe as the current version. It also allows him to possibly land an extra Q with that shadow, but the distance would make that Q easier to dodge. I think it would also create some interesting opportunities for a skilled Zed player to position in a fight.