Diana is kinda op.

Toxic Samurai·11/18/2015, 5:40:19 AM·5 votes·1,255 views

Have you seen the burst she does with just a q passive and r? You die in an instant with even less counterplay than Fizz. At least you can outplay a FIzz by dodging his troll pole. But Diana literally just presses one button and you know you're dead the moment q even grazes you. R and passive then you die. Diana's kit was meant for her to be an AP bruiser. Not an Assassin. WHy the hell does she get to be somewhat tanky and an assassin with utility. Oh wait that reminds me of ekko.

6 Comments

EcchiOtakuTM11/18/2015, 5:48:57 AM1 votes

She's pretty balanced right nowactually can burst but not tanky on top of it like before

Purple Death11/18/2015, 6:32:44 AM1 votes

That is when you kill her cuz she has nothing else to use

City Natives11/18/2015, 6:43:12 AM1 votes

you can also dodge the q just as the pole.

hermescostello11/20/2015, 6:26:39 AM1 votes

diana is definitely a fighter mage like they say. she has a great gap closer, but no way out which is why she needs her shield (and this is why she's not an assassin). playing long range champs that can burst her is ideal because, as a diana main, i know how annoying those people can be since i can't do much to get away from them aside from shield, but if they stun me then i can't do anything and the orbs only detonate upon contact with an enemy and not when you get hit by attacks. but yeah, just try not to get poked too much with her q. the fact that her basic is melee means potential threats for her as she needs to make a choice early game to either a) continue using her q and losing mana b) risk health for cs (the risk increases with whether or not the other champion is melee or long range) c) lose cs for lane sustainability