Wukong's passive

Nosnide··3 votes·884 views

How does it work exactly? It says "Wukong's gains 4 / 6 / 8 bonus armor and magic resistance for each visible nearby enemy champion." Does it mean he gains 8 at the most if 3 champs are visible? I was confused whether it had anythign to do with the champion level, or is it just 8 with 3 visible from the start?

EDIT: He gets the buff at lv 1 for +4 Ar/MR and then +6 at 6 and +8 at 11

4 Comments

Crett6 votes

It scales based on level. at max level, you get 8 armor and MR per enemy champion

Shadow Gilgamesh4 votes

4/6/8 per enemy champ at levels 1/7/13 would be my guess.

So at level 1 he gets 4 for every nearby champ (a max of 20)

but at level 13 he gets 8 per champ (a max of 40)

Nosnide1 votes

I read this on the Wiki page under the "Strategy" tab " His tankiness from his Stone Skin.png Stone Skin does not kick in until later levels, so he is also rather squishy early game." I am still confused lol. "Later levels"? Does this mean he doesn't get the +4 at lv 1 while in lane and the enemy is visible? I never really checked, and does it mean it goes with his ult maybe? o at levels 6 / 11 / 16 you get 4 / 6 / 8 (Ar/MR) per visible enemy champions? Lack of specificity is killing me.

Frostwoman3 votes

[{quoted}](name=The Username,realm=NA,application-id=3ErqAdtq,discussion-id=NHnaeGYb,comment-id=0002,timestamp=2015-08-17T04:33:40.866+0000)

I read this on the Wiki page under the "Strategy" tab " His tankiness from his Stone Skin.png Stone Skin does not kick in until later levels, so he is also rather squishy early game." I am still confused lol. "Later levels"? Does this mean he doesn't get the +4 at lv 1 while in lane and the enemy is visible? I never really checked, and does it mean it goes with his ult maybe? o at levels 6 / 11 / 16 you get 4 / 6 / 8 (Ar/MR) per visible enemy champions? Lack of specificity is killing me.

That is the strategy tab. It does not completely reflect the exact mechanics of the game.

Wukong's passive upgrades at certain levels. It starts at 4 bonus armor/mr per visible champion. If there were 4 nearby visible champions, you would gain 16 armor/mr.

If you are level 16, the passive is at 8 armor/mr per visible champion. I'm not too sure at which levels the passive updates, but at level 16 I'm positive that it has upgraded to maximum. At 8 armor/mr per visible champion and 4 nearby champions, you would gain 32 bonus armor/mr.

I think the Wiki said it doesn't kick in until later because in the early game, Wukong will be laning/jungling. In laning, he will only face one enemy champion, which will give him like 4 armor/mr. In jungle he will face none, which gives him literally no armor/mr.

Later in the game when everyone's grouped up for a teamfight, he will have 4 to 5 visible enemy champions, which makes his passive a lot more useful.

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