Sightstone "enchantments" proposal for season 5 !
Hello fellow supp , and non supps! With season 5 ahead, the preseason is not boding well for the suppprt class. With the dragon no longer giving global gold, siege minion spawning more often and granting more gold laners, the gap between laners and supps is once again a gashing, rotting wound. Especially with tank supports who get literally zero from the first dragon(because 0,08 per 0 equals 0. And with most tank you never buy AD or AP, so your only buff is the fifth dragon stack).
The new line of Machete Items , however, grants some hope: a similar solution keeps track of the item buyer's summoner spell, and it wouldn't be hard, with some changes, to introduce a similar mechanics to supports.
For supports, the sightstone enchant would only be purchasable with the shared gold gained from one of the support item, to avoid abuse, and fortify the identity of the enchant as a boon to players who share lane. For example, if you have 400 gold, and 200 gold from the support item, you wouldn't be able to enchant your sightstone if the enchant costs more than 200. It's not about the support itself , more about "you get these enchants because you are sharing a lane instead of farming". Also, rather than raw stats, the enchant would give "bonuses" ;similar to the first line of machete upgrades, it broadens the choice of strategy, rather than giving stats to increase what you already do(e.g. an item with armor and mr would never be purchased by Janna).
My first 2 ideas for the enchantment revolve around 2 common roles as a support: soaking damage as a beefy frontline, or scuttling the fray disabling enemies and buffing allies.
#First enchant: Knight sightstone. Grants 5% damage reduction when near ally champions, up to 20% damage reduction. Additionally , autoattacks deal bonus physical damage equal to 150% the champion health regen per 1 second.
#Second enchant :Mage Sightstone. Each time a cc is applied to an enemy champion, or a buff to an ally , the champion gains a 2 second 20% movement speed buff. Additionally, autoattacks deal bonus magic damage equal to 150% your mana regen per 1 second.
Thoughts?