Yasuo windfall needs a slightly shorter duration
So I've been playing against Yasuo in mid for ages now since he is one of the most popular champs, and he is frustrating to play against. His kit has a ton of outplay potential I won't complain about because it well makes him Yasuo. A champ needs to be a threat.
After all the games of going against him I have found only one thing to be exhausting. The duration of his windfall. Not the cool down, not now huge it is come late game. Not that it blocks all projectiles even those it only hits a part of.
Its how long this thing freakin lasts. If you are a ranged champ with projectiles any brain dead Yasuo can just slap this wall down and zone you out of a fight for so long. I used to find this frustrating in lane but since I became an adc main the amount of times ive tried to follow an engage only to be cockblocked by windfall is insane. Some say "just angle around it" and indeed sometimes that is possible..other times you'd have to be almost melee range to do that. There have been fights I've put down almost no dps because he just slaps down wind wall and by the time it ends my front line is gone.
I do not mind that it functions how it does. A good Yasuo should be rewarded for a well timed wind wall. Even if it is frustrating. A brain dead Yasuo shouldn't see you all in and just put down a windwall that zones you out for ages. This is less to do with him in a 1 v 1 scenario as I feel the ability to zone out ranged carries for so long is too strong.
I think even a second or two less could make a massive difference