A change suggestion for Irelia's Equilibrium Strike

darkdill··1 votes·322 views

Irelia's E is really punishing when you get ahead of her even slightly. 2 seconds worth of undodgeable stun is just nasty, even if she has to be close to you to inflict it. The big issue with it is that you could have only a SLIGHT lead on her and she'll stun you for 2 full seconds, letting her massacre you.

Let's change that to be more reasonable, shall we?

  • Reduce the stun duration to 1 second at all ranks. Change the slow duration to 2 seconds at all ranks.
  • The stun duration increases based on the difference between the health percentages of Irelia and her target. For instance, if Irelia is almost dead, and her target is near full health, the stun would last up to 2 seconds. But if Irelia and her target are near equal health % (Irelia slightly lower), the stun duration is not increased by a meaningful amount.
  • Change the slow potency to increase with rank, and the cooldown to 12/11/10/9/8 seconds instead of 8 seconds at all ranks.

There, more balanced and better thematics. Now Irelia can turn the tables on you if you REALLY get ahead, but not so much if you only get SLIGHTLY ahead.

2 Comments

360D3GR3SS2 votes

Makes 100% more sense. I do not think they will be changing her soon, I do think they will be doing a near complete overhaul on her kit though.

darkdill1 votes

Probably the case. Irelia's kit doesn't fit her fantasy very well.

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