Urgot's rework: Is it necessary?

LoL Ergo Urgot··9 votes·1,279 views

I first started playing this game in November of 2013. I find beauty in things that have been neglected or forgotten and began my search for which champion meeting this criteria would be the best fit. Then I saw the singular crab monster with a blade grafted to his arm and an energy cannon to the other. The voice was heavily filtered and each pause required a deep breath. It was a voice filled with pain and a desire to give this gift of pain. Furthermore, the play style came was intuitive and engaging for me as well. I then in my search for things of Urgot came across a post on website I had never been too. It was a Surrender@20 post in the same month I began playing:

http://www.surrenderat20.net/2013/11/red-post-collection-face-of-mountain.html

When I read this at the time, I didn't comprehend the game like I do now, but I was thrilled to hear that sometime in the distant future Urgot would receive updated visuals, story, and all the other bells-and-whistles that come with reworks. I was also excited to know I still had time to play with a kit I enjoyed.

That was two and half years ago. Now, I am not writing to complain about this fact-the fact that his rework has not VGU has not happened. No, I realize these things take time. I made a post about this over a year ago

http://boards.na.leagueoflegends.com/en/c/gameplay-balance/Yu13a13d-so-what-is-the-status-of-urgots-kit-rework-he-even-need-one-now?show=flat&page=2

and Riot responded feeling that he still needed a rework.

I would like to ask this question again: Does he need a rework in light of a panoply of changes that have aided Urgot?. The game has changed from a year ago and so has Urgot. Some of these changes include Urgot's fear on his ult, the new sustain of Tear, and champions top can't get items that make them as tanky but deal damage like they did before.

We now have a positive win rate albeit a paltry play rate (for plethora of reasons) for a champion who has weaknesses and counter-play.

There are champions who can block Urgot's long range abilities:

Yasuo Fiora Nocturne (Braum I have not seen this one top though he can still block the abilities)

There are champions with mobility who can outplay his long range abilities:

Irelia Fizz Jax Riven Tryndamere MonkeyKing Renekton

There are tanky sustain champions that can afford to ignore a considerable amount of harass (their health can remain higher than your mana supply)

Chogath DrMundo Nasus Olaf Shen Volibear Trundle

and finally there are the champions who have ranged attacks or abilities like Urgot:

Gnar Heimerdinger Jayce Kennen Teemo (hmm that is a lot of Yordles)

Am I saying these champions completely stomp Urgot? Heavens no! But what I am saying is that the counter-play is there for a more skilled opponent to take advantage of.

If Urgot was given back his range and damage, the lists I posted would be invalid for sure. Here is a main point of mine: Urgot is not the oppressive champion he was when Riot realized he needed changes to his kit.

Can his kit be changed to thematically to enhance his character while making him more "fair"? Sure. And cannot his visuals be changed to better bring about the grotesque, unholy monster in Urgot? Yeah.

But is it worth a seemingly incalculable wait knowing that Urgot cannot be apart of lore events, receive new skins, ect? Two and a half years ago I would have answered yes, but know I am not so sure. From what I can gather, Riot lacks a cohesive idea for a new kit, and the update list has Warwick now ahead of Urgot with scant details about where Urgot is headed and the progress that has been made.

I suppose that I worry that 2017 will pass and Urgot will remain in the same state.

7 Comments

Wheatloaf8 votes

Urgot's passive is a problem because it's stupidly powerful but impossible to notice. His Q is cool though, as is the idea of a lock-on function. His W and E both suffer from being kind of lame, other than how they augment his Q (which is pretty often all you use them for). His Ult is just out of place on a kit that is otherwise an artillery. Riot has, rather impressively, brought champion that used to be Yorick levels of cancer back to playable without breaking them. However, Urgot's kit is not free of problems, and imo does not live up to his badass theme.

Narasimha2 votes

Absolutely. There is a reason Urgot is considered to be the most UP OP kit in the game. He's held back by his numbers alone. He has spammable poke, armor reduction, a shield, a slow, enemy damage reduction, armor + MR boost, and a forced position swap. It's an incredibly strong kit that just can't be allowed to work.

Urgot doggy dogg1 votes

i play urgot since season 2 and when they reduced shield duration by 2 second i quit lol for 5 months cause i could not play urgot support anymore

Ulquiorra9951 votes

Urgot is a rare breed in this game, an anti-carry - early through superior bullying and later on by crippling enemies and swapping them if they get caught out of position. And IMO that is way, way healthier than any assassin. Urgot will cripple you late game but a.) has to hit a skillshot or b.) to catch you horribly out of position) and stillrequires his team to follow up thus providing lots of counterplay, while someone like Zed or LB will "cripple" you by deleting you with very limited counterplay, all while also being able to bully you in lane.

Also, I find it interesting that Urgot in his role seems to be quite similiar to a certain other champion Rito apparently considers the epitome of good game design. His combo is near impossible to outdamage early by most of the champion roster provided that he lands a skillshot on you. His damage falls of late when his greatest value is his utility, mainly the ability to displace a high-priority target into your team. Rings any bells? LeeSin

0Silverfang1 votes

Also, I find it interesting that Urgot in his role seems to be quite similiar to a certain other champion Rito apparently considers the epitome of good game design. His combo is near impossible to outdamage early by most of the champion roster provided that he lands a skillshot on you. His damage falls of late when his greatest value is his utility, mainly the ability to displace a high-priority target into your team. Rings any bells? LeeSin

Huh, I didn't think about it like that. You've opened my eyes.

Guy Fox Teemo1 votes

He is in very much need of a rework because Urgot is insanely overpowered and he has to be kept a very low numbers , etc. To be kept in the game. He's a weird Hyper carry , Adc, artillery Mage , tank, thing. His kit makes almost no sense and none of it really fits together.

His q and e combo alone is one of the most broken things in the game. Hitting you from long range guaranteed for free chunks of damage.

LoL Ergo Urgot1 votes

Yeah, many of you are right. I need to be more patient.

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