Shaco mains: I think we have to start facing reality [WARNING: somewhat long]

L Psy Kongroo··6 votes·1,443 views

Too much of his power budget is eaten up by his Q.

It's his most iconic ability, one that bears the namesake of his entire playstyle. Deceive the enemy through trickery and forethought. Unfortunately, it is this very ability which has held Shaco back for so long.

Ask anyone what they hate about Shaco most, and they'll inevitably say his Q. "6 sec CD flash that stealths him, OP NERF". Sure the other parts of his kit are annoying, but his Q has long stood out as one of the most infuriating abilities in the game (at least for non-Shaco players). And I'm fairly certain this ever-prevalent frustration and general shortage of vision mechanics is what led to Shaco's inevitable downfall post-rework.

Every single one of his abilities has had its damage nerfed since this season began. His Q, while being better at max rank, is now a shadow of its former self. His passive now has a cooldown, slowing his early clear speed and his overall DPS in the jungle. His W, while excellent for helping to clear and providing general utility in the form of vision + a fear, is relatively useless at assisting in his primary function: that of an assassin.

Sure, we all like to think that full AP Shaco is still strong in some way, and I won't deny that it CAN work in certain situations. However with the change of damage type on his E from magical to physical, along with its 15% reduction in AP scaling, severely decreases AP Shaco's worth. His ult damage was also nerfed, both the clone's attack damage and its explosion damage. The addition of 3 mini-boxes on death is a nice quirk, but again relatively useless for assassin Shaco, who relies on burst damage to kill things.

But the biggest nail in the coffin for AP Shaco is the inability to stack up boxes anymore. Previously, you could drop 5 or 6 boxes in one spot right on top of each other. When someone walked into them, it would pretty much guarantee a kill if you were full AP. But with that strategy out the window, and Riot making it clear that they don't condone bruiser Shaco in any way, full AD assassin Shaco is the only viable build path left.

And how does that fare? Not too well, as it turns out. Can he put out some massive burst? Sure, if he's fed. But then..........what champion CAN'T put out massive burst if they're ahead? What makes Shaco so special in that respect? Well, that brings me back to my original point regarding his Q. If Shaco DOES manage to get ahead, there isn't much counterplay to his burst pattern. He simply appears behind you and you're either dead or burning summoners. Good vision control, map awareness, and keeping an eye out for puffs of smoke will certainly help with avoiding death, but let's be real here: if a fed Shaco wants someone dead, they're gonna die, simple as that. Vision options are at an all time low, and counters for stealth even more so.

And of course, that leaves Shaco near the top of the heap in terms of assassins.........or at least it would, if he wasn't such a pile of useless garbage right now. As far as assassins go, Shaco's damage doesn't even compare. We have Kha'zix who 100-0s people who are isolated and has a resetting jump. Talon, who ignores terrain and has 200% bonus AD scaling IN HIS PASSIVE ALONE. Zed, who possesses decent counterplay but also some of the best OUTplay potential of all assassins. Fizz with his troll pole of doom. Twitch, who's basically Rengar with 800 range. And now Eve is getting reworked with hard cc and an invulnerability ult that ALSO doubles as an escape.

What does Shaco have to keep up with the times? His Q. That's literally it. And it doesn't even do damage.

As it stands now, Shaco is outclassed by just about every other assassin in the game (along with several ADCs). And the only reason he's kept weak is because of his Q. To all Shaco mains out there, I think we're going to have to come to grips with the fact that Shaco's Q is holding him back. However much we many enjoy its current functionality, I for one would rather have a viable Shaco with a different Q than a shitty Shaco with his current Q. Playing Shaco in the current meta feels like you have to work 3x as hard as other assassins for the same rewards.

I know Riot doesn't have plans for Shaco at the moment, but I sincerely hope that he won't be left to rot like Yorick was because he's deemed unhealthy. We need to start gathering some ideas on how to make Shaco feel better to play against and possibly play WITH so that we can start enjoying our favorite champion again.

TL;DR How can we change Shaco's kit to conform to today's game standards while also maintaining his identity?

5 Comments

Erockandroll1 votes

It's difficult to even figure out what his niche actually is. (Generally asking, what do people want to do when playing shaco?)

Personally I play him AP, and I'm usually playing him in game modes other than SR. (Usually in Ascension or Blood Moon) I what I personally enjoy doing is battlefield manipulation. Particularly with strategically placed Boxes around objectives. And while this seems weird, I never particularity worry about Assassin levels of damage. (I just prefer to be as annoying as possible.)

If anything, I would like to see more mechanics that reward shaco for playing around his boxes. Perhaps using a damage amp against feared targets. Or perhaps a defense shred, (which would help his ganks, as it would increase ally damage.)

L Psy Kongroo1 votes

{quoted}

It's difficult to even figure out what his niche actually is. (Generally asking, what do people want to do when playing shaco?)

Personally I play him AP, and I'm usually playing him in game modes other than SR. (Usually in Ascension or Blood Moon) I what I personally enjoy doing is battlefield manipulation. Particularly with strategically placed Boxes around objectives. And while this seems weird, I never particularity worry about Assassin levels of damage. (I just prefer to be as annoying as possible.)

If anything, I would like to see more mechanics that reward shaco for playing around his boxes. Perhaps using a damage amp against feared targets. Or perhaps a defense shred, (which would help his ganks, as it would increase ally damage.)

I tend to agree. To me, it seems like Shaco's niche would be better suited as a slippery skirmisher akin to Fiora or Yasuo, but with less mobility and a greater emphasis on deception/baiting. Hell, I'd even be ok with them reworking him into a top laner, because any changes to his boxes would invariably mess with his jungle clear.

He has some of the same problems old Sion had: if you build AD, half your kit is useless, but if you build AP the other half is useless. This alone makes him a prime candidate for a rework IMO.

MarvelOtter1 votes

but...i like yorick

Gildarzt1 votes

I made a rework but people dislike him.

For me:

  1. Add to the current passive a new efect in each ability if they are used in inivisible or camouflaje. 1.1 Q: reduce 50% of the current cd if you use and ability that makes you invisibility and this ability are in cd. 1.2 W: places the box directly on camuflaje or invisibility, depends of your current state. 1.3 E: add a attack speed buff 1.4 R: clon appear invisible or camouflaje, just like box.

  2. Add a bleed to Q if backstab, add movement speed, change inivisibility for camouflaje.

  3. Rework E and change for a new low range (300) / low cd (8 seconds) / low damage (something like ekko's E) / low invisibility time / blink.

Few words, shaco blinks to the enemy / neutral target and become invisible in the middle of the animation, shaco can stack ohers abilities in the middle of the animation, he will do after finish the animation, he also can choose where he appears (in front, behind, right or left). The duration of the invisibility goes from 0,5 to 1,5 seconds.

That's what i would do to shaco.

II JGL II1 votes

Well I always viewed Shaco as a trickster, cause he's well, a jester.

His ult allows you to mind game, boxes allow you to split and generally speaking his Q was never the most interesting part of his kit to me.

His Q could be fully change, maybe his Q spawns an active box at his location without any stealth time.

I'd like the focus on Shaco to be poured into his ult and deceptive nature. He never really kills you early on through raw dmg

Often, he kills you because you walked into a box or you attacked his clone enough for him to Q behind you or just outright allow him to bamboozle you and reposition for a backstab.

Maybe if the clone was made to be more...real? Perhaps if it was a lower CD and carried more oomph. Maybe allow it to mimic shaco's iconic Q puff.

Overall, I'd prefer a focus on his Jester-y stuff rather than focus him on being some sort of stealthed assassin. He can be similar to Lb in that they're both

mind gamey compared to other assassins. They both require a bit more....thought? Setup? Pre-planning? Not sure but something about Shaco keeps me

playing him.

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