can we just give Camille the ONE nerf she needs
ults end if she dies. I'ts litteraly more rewarding to knock her back than to kill her.
ults end if she dies. I'ts litteraly more rewarding to knock her back than to kill her.
Her E could get a 6 second longer CD at all ranks honestly. Wouldn't even break her. But it has a 10 second cooldown + she itemizes CDR.
Please not. That functionality is great for getting a 1for1 trade if the enemy dares to tower dive me. They may kill me, but I will take one of them with me. >:)
They didn't do it for Fiora. I doubt they will for Camille.
It doesn't matter if it ends or not if Fiora dies, she's the only one who can proc the marks so it's really just a visual effect at that point. With Camille, you're still trapped inside. There's a huge difference.
Actually, it does matter. While Fiora is the only one who can proc the marks, the heal AoE will still activate if the target of Fiora's ult dies.
With that said, walling in an enemy is MUCH more impactful than an AoE heal if the target dies, because Fiora's ult can be prevented by simply not dying.
They didn't do it for Fiora. I doubt they will for Camille.
gigantic difference.
fioras ult is
a) much harder to trigger than point and clicking on the enemy for the instant effect. she needs to trigger vitals and/or the target has to die for the heal zone to drop.
b) even though it is probably as impactful as camilles ult, it still allows an enemy to disengage and walk away from the fight. youre not forced to fight her team in the heal zone.
They didn't do it for Fiora. I doubt they will for Camille.
Thats because only fiora can proc her passive
OMG NOOB, GIT GUD.
the REAL nerf she needs is a nerf to her HIPS and her attitude .
I personally think the only nerf she needs is if she gets rooted/ stunned, her dash stops. Sick of me rooting her as Mao and then she just flies off.
I personally think the only nerf she needs is if she gets rooted/ stunned, her dash stops. Sick of me rooting her as Mao and then she just flies off.
She actually can't activate the second E if she gets stunned or rooted when she executes thr first E. So she'll fly to the wall and stick there until either E2 times out or the stun/root ends.
She actually can't activate the second E if she gets stunned or rooted when she executes thr first E. So she'll fly to the wall and stick there until either E2 times out or the stun/root ends.
Yeah I know, but like her e is already such a long distance and by the time it's over, unless it's a 2 second long stun, she has like 0.1 seconds left. >.< Like for example every time that I rooted her as Maokai, her first part of the e is longer than my root unless it's like a super short one, so she get's the second one off too. I just want to gank her T_T. I can know her up tho, but it's so hard and I'd prob have to waste flash.
I personally think the only nerf she needs is if she gets rooted/ stunned, her dash stops. Sick of me rooting her as Mao and then she just flies off.
She doesn't need any nerfs. If you've been paying attention you'd realize she's not even strong.
She doesn't need any nerfs. If you've been paying attention you'd realize she's not even strong.
I still think for clarity reasons, if you're rooted to the ground, you shouldn't be able to move using a grappling hook, and have the roots somehow drag through the ground. It wouldn't even really be a nerf.
She's only strong when people don't know how to play against her.
No literally the only thing she need nerfed in her mana costs. Too low, you can just spam sustain and stuns over and over without backing.
Her E just needs a longer cooldown and less ability to run away Why does her E give attack speed??? True damage is a little excessive She doesn't need heals off of minions How am I supposed to trade with her if she has a shield that blocks all my damage
They need to increase the mana cost on her E.
50 mana means you can just spam it in lane whenever it's up and you just win every trade, especially if you Q a minion, wait, EQ them, W out.
I agree, but overall reduce the damage of it as well. I maxed E first in lane, and I was an even bigger lane bully than Darius... 250 damage with a stun and extra attack speed. People get really salty when I pull this combo, it's amazingly funny to use.
E>E>Q>W>R>Q
E to a wall, E to them, stun then, Q them, walk back, W them, ult in, and use a mixture of Physical, Magic, and True damage in that last auto. Its so funny.
Is your name by any chance from Bayonetta? :3
Her ult is not a problem and is really the only thing she had that makes a vast impact on team fights. The reason it doesn't end when she dies is because it would invalidate her team fight presence completely. W is fairly weak in team fights, as it doesn't have the punch of her autos, and the hit box on E2 is so reduced that unless you are a timing god with cosmic alignment, you can't really only stun 1 at a time, or 2 if you're lucky. All this contributes to why Hextech Ultimatum stays after her death, because at least then her team can pick off her target. Otherwise, she'll be about the same as Yorick was pre-rework - a beast in lane and dead weight in the team fight phase.
If anything gets nerfed, I see her shielding getting hit, and maybe a very slight CD increase on E. Otherwise, that's it.
The reason it doesn't end when she dies is because it would invalidate her team fight presence completely.
I mean, its still an AOE knockback.
But her body hasn't left the area.
if the problem is she spams too much spells having a mana regen nerf would be good to put her early game in line with her mid game i would also say reduce her health regen since she has the sheild to help win trades already so making damage stick would also be be other then that her kit numbers seem fine for early and late game
I'm just surprised everyones ok with the most grotesque example of mobility creep I've ever seen in this game. Have fun benny hilling after this dumb fucking champs E.
[{quoted}](name=L0ve Is Blue,realm=NA,application-id=3ErqAdtq,discussion-id=MqhkG1Kd,comment-id=,timestamp=2016-12-19T05:31:08.382+0000)
ults end if she dies. I'ts litteraly more rewarding to knock her back than to kill her.
But what about J4?!?
J4's ult is only effective against champions who have no dash/blink and anyone with flash can escape it. There is litteraly no way to escape Camille's ult unless she leaves the zone.
She's fine