I am pleasantly surprised with the Talon rework

Risen29··1 votes·342 views

My favorite assassin. I was worried the rework would gut his playmaking dive assassinations and 1vs1 surprise kills, gut his ability to take out squishies quickly, and leave him with tokens in return; but actually I find his new form funner and more effective.

Jumping over walls is a lot of fun for the tactics it can bring into the mix, opening up dive potential, surprise potential, and potentially just increasing your speed somewhat to get to a kill. It can also function as an escape in the right position. He doesn't just look similar to assassin's creed, he now plays like it.

His passive and reworked abilities make him a viable jungle now, which I think is the biggest boon to his gameplay - because his ganking style always suited a jungler to begin with, IMO, and it was always a shame that it wasn't practical to play him from that position.

He lacks the dive range, and has to give up his burst to dive. He doesn't have an easy to hit instant slow. He may not be quite as bursty upon first impressions, but not much reduced. If there's one thing he can't do quite as well now, is gap close for max damage. He has to find a way to close the distance before he can do max damage. This is easier with the tactics of his E, but it does require more effort, positioning, and planning than before.

I'm liking the synergy with the new assassin items and masteries. Speed, armor pen, and more single burst damage. Plus the utility of a spellshield is welcome. The out of combat movement speed helps offset his weakened gapcloser and slow.

This actually renews my interest to play talon more, because I was getting tired of being stuck mid when I always wanted to jungle him.

3 Comments

Rewt1 votes

the wall leap is incredibly infuriating to play against. I GOT TALON... nevermind he jumped over a wall and when i burned flash to chase him he just jumped over another wall instantaneously. That shit needs a 9/8/7/6/5 second cooldown. not to mention the way it works allows you to use walls to chase people. talon can interact will a wall at an angle that sends him forward instead of over the wall. ive had times where a talon was able to chase me all down bot lane because he has a 2 second cooldown 800 unit fucking leap to chase me till he catches me. Its beyond infuriating to play against.

other than the cancer fucking E i think that the rework was good

Risen291 votes

Without his E, the rework might be unplayable. He needs the mobility. He definitely would not be half as fun without the ability to chain jumps in certain situations.

I suspect it's harder to make reliable use of his jump to secure kills or escape, which is why he's not a high winrate or high popularity champion right now. When it does work out to secure you a kill or escape it's a lot of fun, but you're not always in a position to be able to utilize it effectively.

That's why, however, I enjoy him more than the old version: I feel like tactical decision making plays a big role in my ability to succeed with him. Decision making would matter a lot less if you couldn't chain jump or wall jump forward (The later of which should be viewed as fitting the parkor theme, rather than as an unintended bug).

Dealing with Talon would involve taking into account the possible moves he can make as you tactically maneuver, not just getting huffy that your linear plans were thwarted by his out of the box abilities. You might also have to consider that fighting him in the jungle is fighting on his turf. Like trying to fight the assassins creed guy in the middle of a busy city full of tall buildings.

I will need more experience though before I can judge his rework fully, but what I see doesn't look overpowered at all.

It's kind of weird that Talon seems to be doing better at top than mid right now. If so, it's a net boon for Talon. He was too much of a one trick pony in mid. Old talon was unable to jungle fast enough to make an impact, too weak in terms of sustain to deal with top bruisers early on (can't expect to out trade them), and bot lane cheese was too dicey if you didn't get an early lead. It's nice to have some diverse options with being able to go top and jungle now, even though his jungle winrate appears to be the lowest around. At least it's doable now. You can clear faster and sustain better than before.

Risen291 votes

I also have to point out, his new throwing blades remind me of this technique from Naruto: https://www.youtube.com/watch?v=SylfeQa8_Qo Talon is the most awesome ninja/assassin because he has Sasuke rigged shurikens and assassins creed parkor.

He's got to be one of the most fun character to play in ascension, just because of all the dive and jump potential.

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