Can we kill the Infinite CC meta?
I don't think it's fair that ap champions(mostly) are good or above good in every game mode. I mean look at sona, in any game mode she is good. Op level burst damage, even though she is meant to be a support. Op level utility, which combined with her stupid levels of damage means she can get kills easily enough. She is good in any game mode. Then you take any melee champion you want and they are basically only useful on the rift. I mean take poro king, for example. One lane game with no space, no nerfs to cc, and they have no advantage in range. One stun and you are dead, almost 100% guarantee you will die. That goes for a lot of modes. AP champions get straight damage buffs in these modes. I mean you have a chance of winning as a melee champion, but play against a pure cc team and prepare to just get destroyed.
We have stuns, roots, knockups, knockbacks, silence, fear, attract, slows, dragging, pulls, etc. etc. What do we get to fight this never ending nightmare?
Boots which really don't add up to much as I have even gone to near 50+% tenacity and I still couldn't escape cc before I died, not to even mention trying to get out of chained cc. Then we have
with a 90 second cool down. It's useful at times, but at 90 seconds it's super limited. 130+ champions almost all having hard cc and I get to debuff it for 1 attack? There is no counter for chained cc period unless you're olaf, btu I don't want to be Olaf, and even he only escapes it with his ultimate attack.
I want either nerfs to the duration of cc or more item choices to fight it off. Take lifesteal for example. It is super hard to beat, but build
and it is a guaranteed kill. Or speed items and champions, build any one of the armor items that slows them down, or even thornmail, and the problem is gone. Build
and hope you can click it before you die in the 3 second fight duration most of these fights have. Give us something. If stuns where some super high level hard to pull off skill moves I wouldn't even ask for this, but they aren't. They are easily cast and once they hit, it becomes a nightmare. Can we end this stupid meta of whoever has the hard cc will win the game. Please give us something to deal with this.

are all melee last I checked.
most of which I only played a game or two on.