Can we please discuss how much Riot hates ADCs?

AwesomeChad··4 votes·1,634 views

Patch 5.16 buffed assassins , brusiers, AND tanky supports. ADCs did not receive any buffs. RIP.

10 Comments

Count Buffon3 votes

They hate ADCs so much that they don't even have to buy item 3035 to pop tanks anymore. Good one.

Shovelking69star1 votes

well that does matter because they all get one shot before they can deal any damage

Only Play Darius3 votes

No one cares. ADC mains are usually whiny and bratty (especially Vayne Ezreal players) and we only put up with them because we need tower siege and late game insurance.

67chrome2 votes

Marksman have remained the only roll you can't swap out of substitute with any other archetype though.

Top lane you can run tanks, fighters, assassins, mages, even a support like Lulu or marksman like Quinn. Jungle you can run any melee champion. Mid-lane is generally a toss-up between an assassin or mage. Support is usually a tank or support, and solid selection of mages also work.

Bot-lane carry though? Is always marksman, always ADC.


Marksman have generally always been in a stronger spot than any other archetype, they have room to be weakened.

AwesomeChad1 votes

that is on riot's end to blame. ADCs do not have that much diversity in item builds. Builds are so expensive and 1-dimensional that they're literally useless until they reach that 2-3 item powerspike. Riot needs to make a tradeoff here. They either buff adcs early game or late game. Otherwise, at this rate, adcs become useless in the face of bruisers/ "juggermaw" at all stages of the game.

67chrome1 votes

ADCs do not have that much diversity in item builds.

That was true in seasons 1 and 2, but not now. Not compared to other archetypes.

item 3031 item 3087 can be exchanged for item 3072 item 3046 You can run item 3153 instead of item 3072

Ezreal Corki can start item 3078

Lucian Vayne can run item 3153 item 3142

Kalista frequently runs with a item 3085

Ezreal also has like, 40 different build paths he can go for.

Low itemization choice isn't really an issue for ADC's, not compared to other rolls.


Builds are so expensive and 1-dimensional that they're literally useless until they reach that 2-3 item powerspike.

For seasons 1, 2, and 3: Ezreal or Corki with item 3078 were the meta carries, running with a strong mid-game power spike through Trinity Force, an item with a pretty solid power-curve from lanning to completion.

It's also worth pointing out Graves Lucian have frequently surfaced as top picks, being mid-game spiking ADC's as well using high AD burst backed by item 3072 .

Vayne building item 3153 also isn't exactly the item 1038 slow start, circumventing a lot of her alleged weak-early with a smooth power curve allowing her some solid power.

At the start of season 3 when teams where playing around with the idea of no marksman teams: Caitlyn and MissFortune were the top-picks specifically because there early/lanning phase is the opposite of weak.

And top-lane Jayce Quinn are a thing, 2 marksman that can reliably beat bruisers/juggernauts in the bruiser lane.

Riot needs to make a tradeoff here. They either buff adcs early game or late game. Otherwise, at this rate, adcs become useless in the face of bruisers/ "juggermaw" at all stages of the game.

I'm calling BS here due to reasons listed above.

Also, main reason marksman have remained a staple pick is their tower-sieging potential, which no other archetype really comes close to. Doesn't really matter if a marksman has serious issues killing a bruiser as long as a marksman can still topple towers: while an enemy team is trying to defend them.

Winning a game is about blowing up the Nexus after-all, which Marksman solve more directly than any other archetype. Bruisers/juggernauts generally need to kill their opponents so they have an oppening to strike down towers. Marksman don't even care, they just kill the towers while their opponents are standing under them.

Kaeblen2 votes

or better yet, we could talk about how much I hate adc's!!!

I believe the point of nerfing adc's to hell (if you like that description) is the following:

make them just another role

The hyber-carry mentality, that changes the name "marksman" to "adc" is not one that I find very enjoyable to play with. If, however, we had a community in which it was acceptable for any of the 5 players on the team to 'carry', and not just the marksman OR better yet, to win a game without the need of any one player carrying the dead weight of some other player, the entire game would become much more... well... more fun.

The whole 'teamwork' thing works better when the team mates view each other as equals, rather than a single one of them expecting to be 'fed' until they can carry the weight of the full team.

TeemoJenkins1 votes

Which is funny... since not too long ago people said Riot hates tanks... then item 3751 ... then people said Riot hates mages... then item 3285 ... so it was only a matter of time before some other cry cry bitch baby said "Why rito hate meh?!" and they will realize balance is a circle, not a straight path, what goes around comes around.

Shovelking69star1 votes

true adc have till up to that point still have been useless

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