Can we finally nerf the overated?

Cherysse··10 votes·741 views

One of the most safe picks of them all, if not the safest Long range Poke for years Crowd Control for Years Defensive Ridiculous Cooldowns Ridiculous Ratios Ridiculous Base Damage And yet not one nerf to touch her strenghts and make her "weaknesses" more notable. Lux

Unkillable unless she is in a bad place or unless you have flash, 2 dashes, the capacity to scape the enemy team and if you avoid her cc.

12 Comments

blfUvZ8Ybu3 votes

New Ahri.

Classic Riot things.

Classic Riot game balance.

Cherysse2 votes

Oh did I actually mention she has 54% win rate in midlane? And that her win rate only increases in high elo? And that her "counters" actually only have 48% win rate against her "counters" The only one that does good against her is Zed, and only because he can put her in her place by closing the LONG DISTANCE between them and then scape the enemy team.

TeemoJenkins1 votes

RedMercy says he hates fighting Lux mid lane, it's one of the only match up's he says he has trouble with... and he's one of the best Zed players out there.

Cherysse2 votes

And that says a lot, I mean at least lux supp can sacrifice some of her power spike due to wards and low CS, but god, Lux Ratios are over the top, and she is too safe.

Handin Out Naps2 votes

Zed doesn't even do good against her. She is impossible to kill unless she fucks up, then she just straight up out scales you.

Jasiwel3 votes

Her current state is the byproduct of her buffs last season where he Q deals full damage on secondary targets, secondary targets receive full duration of snare, and they reduced her Q's mana costs. These changes, maybe necessary at the time, make her extremely efficient because her snare costs less on top of dealing more overall damage. So not only does it deal decent damage on its own, but it sets up for an E/R combo. That doesn't even mention her passive.

The visibility of her spells could also be improved as their defining boundaries are not distinct enough. Most of the reason I end up being hit by her Q or ultimate is because I can't even tell if I'm actually in the radius of the AoE. It's either Latency being Latency, or her Q's/R's VFX need an update.

Cherysse1 votes

her ult AoE is hard to tell, if it had an indicator like xertahs Q it would be much more easier to dodge, also the travel speed for her Q is quite high.

Jasiwel1 votes

I seriously wish it had some indicator like Xerath's Q. At least then I can tell if it was latency or not.

I swear her Q's hitbox is not as small as the VFX. I've been hit way too many times now thinking I juked it to believe otherwise. Unless they bring in some indicators for that, so I can tell if it's latency (39 ms here, so ping isn't telling me anything) or if its just outdated VFX.

Cherysse2 votes

Her Q currently is OP, too much range, double snare and it travels quite quickly.

Frius3 votes

close to unpushable ,she waveclears like forever ,and with luden even more.

NostolgicSkies3 votes

Remember like 3 weeks ago when ppl where complaining lux needed buffs cause her mana costs where to high. . .

ZT Xperimentor1 votes

I agree the overrated need to be nerfed; but lux isn't the one I see played every game.

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