My Personal Thoughts on Assassins.
Will continue to post updates till my thoughts are written down. Once this discussion is finished and acknowledged by important people I will start another one that focuses on the possible ways to improve League's game play. I wish I worked for Riot's gameplay & balance team.
I'm just starting this thing and I am currently busy at this moment so all I have to say to the recent assassins changes for now is "Why keep toning them down, when you can just buff other champions to deal with them? Yes it's more work but I think it's better, imho".
- I will update this discussion with changes and improvements, and my dream is for Riot to implement some of these in their game if they deem it a interesting improvement.
Hopeful Zed Improvements/Notes:
{Patch 5.2} Zed's attack speed growth is now lower than Sona's, gg Rito.
- I hope they revert this attack speed change back to its original because I think that it's good for Zed's fighter side which is his secondary.
{Patch 3.13} Zed's living shadow missle speed reduced from 2500 to 1500, that's a -1000 speed reduction, wow.
- I would also prefer this to be reverted BUT, have it the missle speed scale with the level of W and increase it by 250 speed till 2500 at max rank; so at level 1 W speed is 1500, level 2 is 1750, level 3 is 2000, level 4 is 2250, then finally level 5 it becomes 2500.
Zed is suppose to be an assassin, so speed is crucial on him, with these two improvements I think Zed would be in a very wonderful position.
Hopeful Akali Improvements/Notes: