Lower LP Loss in Rank Please

Solo Striker 8·4/16/2016, 1:56:36 AM·1 votes·571 views

I play rank quite often but I'm probably going to stop soon because of the way the rank system is balanced. So if I get an S+ and go like 11/5/6 or 0/1/12 in a game with a support or whatever other champion role and end up losing, I lose as many points as my other team mates that get 3/12/6 or 6/10/1? I don't think that's fair.

LP Loss should be based on performance, I agree that I should lose LP but losing the maximum or a high amount like 17-20 just seems unfair to the player who was really trying to make a come back in-game and only lost because of the k. d. a. of their teammates. LP loss after the game has ended should only be like 3-5 points or a little more or less depending on how the summoner did in-game. This would also probably help solve trolling or player rage to a certain extent because the more players rage, the more likely they lose more LP at the end.

I just hope that LP loss is a bit more lenient towards players who made the highest contribution to their team, I think that is much more fair to the players of League.

2 Comments

Very Hard Engage4/16/2016, 2:04:07 AM2 votes

you have to win more than 50% of your games.

if you've played a large volume of games and you are very close to a 50% win rate then it is where you belong.

if for instance, you are gold 5, but you predominantly play with silver 2 players. and you maintain a 50% win rate against silver 2 players you have no chance at climbing from your current rank. (this is why the division 5 brackets are usually much larger than the rest, its because they cant fall without severely trashing their MMR, and its generally ok to play with people up to a full league below you) ^ the reason is because you aren't actually a gold 5 rank, you're a silver 2 rank. (you just cant fall from g5) so you expect to climb into gold 4 when you struggle against silver 2 players.

believe it or not, your rank is determined by which games you win, and which games you lose. if you want to win more often you have to do more for your team. support offers that chance, its just much harder to be the one to decide hey "the enemy adc dies now, ok?"


there can be no lee way based on performance, or else the system is trashed and then everyone gets boosted up a little bit in rank, for no reason. you can be 20-0 but still decide to go farm bot lane and freeze while you're team gets 5v4'd down the mid lane and you, despite being 20-0, are throwing the game. which is why decision making is wayyy more important than KDA, farm, or performance.

Kai Guy4/16/2016, 2:36:06 AM1 votes

The goal is to get people to the level of game play that their skill is at over time. Systems that add methods of abuse are unhealthy for this goal. Can be a real bummer when your on the short end of the stick for random luck but its looked in large numbers not person to person.