Idea for a future Champion ability: A trap that creates "Broodlings" to attack enemies
When looking at the current traps (Caitlyn, Jhin, Teemo, Nidalee, etc.), they all share something in common: they do damage themselves. But I have an idea for an intriguing twist on the standard trap.
What if we had a trap that, once triggered, released a small group of "Broodlings" that attack the closest enemies they can find?
This could fit so well on a future Void Champion, providing a unique trap that can have high damage potential, but isn't as instantaneous or damning as, say, a Teemo mine (which can spell your death if you hit one when you're too low).
Here are a few details on said "Swarm Mine" that I'd have to highlight.
- The Broodlings created by the Swarm Mine are very fragile, are melee-ranged, and do not cause unit collision (so they can't body-box you in).
- Broodlings do not give gold or experience when killed.
- Broodlings cannot attack structures.
- The number of Broodlings spawned would depend on skill rank, Champion level, and/or ability power.
- The Broodlings would be considered low priority by Minions, Monsters and Turrets (they'll only target the Broodlings if nothing else is available).
So, does anyone else think this could fit?